FoonLudum Dare ExplorerLD40 → Escape

Escape

By asunoz, Dessmond and tutaratuta

View on ldjam.com

CategoryRankScoreCount
Overall4753.5329
Fun5993.2830
Innovation4133.3428
Theme5023.5029
Graphics4573.6829
Audio3963.2929
Mood1743.8131

Comments

mr-mcgibblets 2017-12-05 18:07

I really enjoyed the idea of escaping from the clinic. Fantastic job creating the mood. The patrols caused me a lot of stress. The one thing that felt weird was the patient's footsteps.

Great job!

lugdumdare-team 2017-12-05 18:09

Good entry ! You're completely in the theme. The game is well polished and the mood is here. I couldn't manage to pass the code door.

Great job :)

revolutiongt 2017-12-05 18:12

Not too shabby. I dunno if it was meant for the art style, but I missed color. It was fairly quick to figure out the controls and the objects in the environment were cohesive. Only took one loss to learn I shouldn't be walking in the spotlights.

plepletier 2017-12-05 18:23

Very good!!! Its really agony if you put all symptoms. Congratulations!!!

giraffecat 2017-12-05 18:24

This was a really interesting experience! I really liked the visual style, and the use of different impediments to increase the difficulty level. Didn't figure out where to use the final key, though.

Oh, and I was particularly impressed by the cactus model.

kurekurecicz 2017-12-05 18:30

This was an amazing experience!!! The motion blur is maybe a little too big, but the rest is just amazing!

tutaratuta 2017-12-05 18:30

@mr-mcgibblets thank you for playing! The footsteps sound strange, indeed, but honestly, we just failed to fix that ^^'

tutaratuta 2017-12-05 18:33

@lugdumdare-team thanks for playing! If you are interested, I can give you a hint: a code for that door is hidden in some thing you can see in a conference room ;)

tutaratuta 2017-12-05 18:35

@revolutiongt thank you for your feedback! The patient is incapable of distinguishing colors, that's why everything is so gray. But mostly for the mood, of course)

tutaratuta 2017-12-05 18:36

@plepletier thank you for trying this, we hoped someone would do! I'd lie if I said, that I ever manage to pass it with all symptoms on))

tutaratuta 2017-12-05 18:38

@giraffecat thank you very much for playing! To get in the final room, you should first unlock code door and find an item there. And to do so, check those impressive models more closely ;)

arctic-allosaurus 2017-12-05 22:06

Great game! I enjoyed the puzzle and the mood made all the difference. Well made game!

xahell 2017-12-05 22:15

Great idea, definitely in the theme, simple implementation but well done.

I liked the details, such as the patient noises behind the door.

grentacular 2017-12-05 23:30

The door code puzzle was a bit tricky but I had a lot of fun playing this game. Nice work!

gemoshi 2017-12-06 01:10

Really interesting idea! Love how you integrated the theme in this with the different types of symptoms. Great work!

indie-gaming 2017-12-06 01:19

Check out my channel to see a review of your game! https://youtu.be/j48JM17ef2A

notpresident35 2017-12-06 02:30

Interesting idea! The way you used the theme was creative, but kinda... really? Also, I did stop reading the notes. Please don't swear, I'm not a fan, and you didn't need to in this situation. Finally, there is no way to quit midgame unless you quit the application manually. Please please PLEASE add a pause menu to pretty much every game you will build to standalone. I promise you, it will help a LOT.

velvetlobster 2017-12-06 03:24

That is a really nice idea! Very creative! I see the game itself lacks some polishing and some important game features (like being able to go back and choose another patient), but I understand that could come later with more time in development, the idea of the game itself is what matters in this and that is an awesome idea I must say.

abyster 2017-12-06 12:51

The concept of running away from a clinic is a good idea and also the fact that in the beginning you can choose different combinations of diseases but i recommend in the future to polish the gameplay.

arturasd 2017-12-06 20:20

Great idea, a little confusing gameplay though. Not much directions really. But maybe thats just me. Very into the theme! Good job on that.

furet 2017-12-12 06:27

Really interesting mechanics that add replay value, and the stealth gameplay is fun. But, the subject matter + the gunshots at the end risks implying the old "mental illness = violence" trope. It might be better to escape with some other object, like a disguise, or hard evidence against the clinic. Other than that, the mood with the shifting lights is great, and the random cactus puzzle is neat.

goat-toaster-games 2017-12-24 00:32

The mood of this game was SO well done. Fantastic audio and graphics, really loved this submission.