FoonLudum Dare ExplorerLD40 → Overkill Redux

Overkill Redux

By iak

View on ldjam.com

CategoryRankScoreCount
Overall5063.0521
Fun4003.1521
Innovation5462.7121
Theme4773.1021
Graphics5832.5521
Audio3242.9421
Humor3612.5819
Mood3922.9719

Comments

falk-bruskeland 2017-12-04 14:49

Nice job! Like the concept ;)

vkmicro 2017-12-06 00:58

Simple, straight forward, increasing difficulty. Pretty simple and enjoyable game. The AI movement and them circling around you gave me a great giggle. Well executed especially considering you never used the Phaser library before. Really neat. GG

svr-audio 2017-12-10 13:13

Pretty simple game but pretty fun to play, I played for more time than I expected haha, really cool, the art is pretty good, the music is kinda of a chiptune track that fits very well the game, I really liked this entry, I loved the charge thing to shoot the enemies, great job ! really impressive !

mikethewayne 2017-12-10 18:52

Nice game, the mechanics work well and the controls were smooth, resulting in an enjoyable experience. The music was excellent, even if it was quite basic, it sounded brilliant. Good work overall!

ayushman 2017-12-11 17:38

Loved to play the game!

thirrash 2017-12-11 18:55

Great experience. Good job! :p

drtizzle 2017-12-12 13:30

Cool concept! It was pretty hard to move the character with WASD and charge the bubbles/bullets(?). I didn't know I could charge them at first, so I stuck to shooting small bullets which made the game even harder.

I really like the graphics and the music, and the projectile-shooting-thingies made for a great variety in the gameplay!

Well done!

mgsx 2017-12-13 16:58

I like the weapon ! and it fit well with the theme.

some bugs :

* arrow keys scroll the browser page on itch.io (call event.preventDefault() on javascript side could solve the problem). * music seams to be played multiple times and overlap

nice job !

annaad 2017-12-16 14:28

This is a fun simple game! I think it would really add to the game to add more responsive effects when you take damage, because I constantly had to check my health bar, unsure if I had been hit. I like the shooting mechanic, it's interesting and unique. :) Nicely done!