Jacius
An interesting idea, although when I think "Nano" I don't think "countryside." The theme would have been more complete if the board looked like the inside of a body, or even inside of a cell, or something on a smaller scale.
Like you noted in the log, it is a bit hard to follow what is going on; I noticed that the numbers in each square change color depending on strength -- this is a start, but I think even more could be done to visualize the strength/power of each square. All those numbers are somewhat of a distraction, and while playing I mostly just tuned them out. It would also help the player understand what is going on to show the process of capturing other territories, so that it looks more like the process that it is, rather than an instantaneous thing. But, I realize this can be more difficult, and that there were time constraints.
The random map generation is a very nice touch, as is having AI players (however simple) but still allowing multi-play (on one computer, at least; nice for playing with your family and friends ;)). Again, a more nano-scale look to the map would be more appropriate.