FoonLudum Dare ExplorerLD39 → Shellshocked

Shellshocked

By souperstrawer

View on ldjam.com

CategoryRankScoreCount
Overall553.9024
Fun1843.4524
Innovation2113.3624
Theme254.3124
Graphics953.9024
Audio913.5924
Humor1.335
Mood194.2224

Comments

falk-bruskeland 2017-07-31 10:12

Wow, cool game! The atmosphere was really creepy, I liked it!

batheo3000 2017-07-31 10:14

The mood and the audio is amazing ! Great game feel ! Moving the ship can be a little sluggish but imo it adds to tension in the game. The only thing that I think you could have changed would be to make the dialogue boxes just text at the top of the screen so that it doesn't stop the action. Other than that, good game !

kidando 2017-07-31 14:05

Congrats on submitting your game. It feels like a game that has the potential of being a larger title. Maybe you can build on the "lost in space" concept and a deeper story. I would have loved to upgrade the different perks of the drone myself tho. Great job!

madalaski 2017-07-31 15:10

I loved the atmosphere and the sounds as well as the way you did the enemies. There are really fantastic core ideas here that I haven't seen people play around with in video games for years! Keep at it!

roycocup 2017-07-31 15:36

No mac version :( Would you consider making a mac version later on?

swifttech 2017-07-31 16:05

Generally a good game! its hard to control but i guess thats space. maybe some thruster breaks could be useful

vkmicro 2017-07-31 16:18

Awesome!!!!

**Overall game impression:** A yet another momentum physics game, I am really impressed to see such. I honestly can't even imagine the mathematics it'd take so make such smooth momentum physics, impressed! Gameplay is pretty cool, it feels nice and straightforward. I really like the Pinging mechanics and a radar, as well as the ability to drill through walls and even upgrading, so many mechanics and features in an LD game is really impressive! My favorite part however was the filter over the game when you start running low on battery, more noise the lower the battery life to represent loss of signal, very cool little touch that I certainly appreciate. Well done! Really well done!

**Suggestions and comments on improvement:** better engine sound, current sound just dind't fit all that much.

p.s. check out my game as well please.

mariandev96 2017-07-31 16:31

Really nice game, I enjoyed playing it. I noticed just one small thing: after I maxed an upgrade there was still a cost displayed, "666666". You should have hide it, it's a bit confusing.

good-enough 2017-07-31 17:01

This game is really neat. I enjoyed the movement mechanics, especially that the power consumption forces you to slow down and think about your movement. It actually felt like a big ship in space, instead of an action-y shoot-em-up style spaceship movement.

However, having to turn the whole ship in order to get sideways thrust was a bit of a pain. I think it would be better to have wasd be forward, left, back, and right thrusters, and q and e be for the gyros.

filippy 2017-07-31 19:29

I really like the grainy effect on the screen when running out of energy. Im really bad at these physics driving games, so this was like super hard for me, but it was very fun anyways

snipz 2017-07-31 19:38

That was pretty fun, however it got annoying when I was holding W and a text box appeared stopping me from moving and thus the thruster would be going the whole time and full volume.

rightangel 2017-07-31 19:44

Nice, atmospheric game. Interesting physics, maze exploration and smart mechanics.

souperstrawer 2017-07-31 21:03

@roycocup There, I uploaded mac and linux builds as well. I was too tired yesterday to do that :S

aterlamia 2017-08-04 16:09

Thank you for putting the effort of creating a linux build as well. However i experienced some problems with that. In full screen i could not click the dialog away. And in windowed mode i could not get my drill to work (been pressing space like crazy). So i cannot say much as i did not make it past the first blockade, I like the background sound + the grainy dark effect however i think the sound of the truster was mighty loud compared to the rest. I am not a big fan of the kind of driving for this ship but i kan see that it was a design choice for the game and was well implemented. I would like to say i had fun playing it but as i said i could not get past the blockade.