solocov 2016-04-17 22:42
How the hell did you embed it ?... I also have it on Itchio but cant fit it to the window...
Also great Game :D
Foon → Ludum Dare Explorer → LD35 → Shape Wars
By drgy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 94 | ||
| Audio | 318 | 3.00 | ||
| Mood | 354 | 3.07 | ||
| Humor | 392 | 2.40 | ||
| Theme | 520 | 3.28 | ||
| Innovation | 527 | 3.00 | ||
| Overall | 618 | 3.04 | ||
| Fun | 645 | 2.87 | ||
| Graphics | 841 | 2.20 |
How the hell did you embed it ?... I also have it on Itchio but cant fit it to the window...
Also great Game :D
Nice music =)
Trying to run in the embeded window yields the error:NoSuchKeyThe specified key does not exist.
Review: It was a nice fun game. I liked the intro/dialogue ect. Music was interesting, but pretty repetetive. All in all nice game :D
I recommend a Post-Compo version, just smack some polish and graphics on that.
Embeded window is fixed now, thanks for the heads-up.
exception in the training room while going on the squre :(
Du lagga min dator
Nice game, interesting idea.
Thanks for reporting bug! Fixed.
Simple but good game. Well done!
This is a fun game however the movement controls are a bit unintuitive, it would be easier if you made WASD movement not relative to rotation so you only shoot towards the mouse not move towards it. Nice game though!
sa mank 1 peu d'enbiense saunaure 19/20
journaliste 2 jeuvidéopointcom
Solid game! The forbidden area kept glitching the triangles through the walls but it was still fun!
Good tutorial and nice introduction. But why atack me the squares in a kill triangles mission? xD
I also enjoyed the music
The concept is interesting, but the controls are very clunky for a game that seems very heavily mechanics based.
Ok guys there was a bug in the player movement, it's fixed now.
The intro is tooo long. I got bored and I was going to quit. But when I got to the first real battle it started to be much more fun! Sometimes it was hard to understand where I was goind as the floor is just a gray background.
Intro is much shorter now, also you can skip dialouges by pressing enter.
This game was very fun! I loved how you added in a story. Nice work!
nice basic shape game with story heh
I had a great time playing your game! Especially liked the last infinite survival level (though you can cheese it to bits).
Interesting idea. I had fun playing it. Shape shifting in front of enemy is kind of hillarious.
Great game! Looking forward to shape wars 3d with me as the lead voice actor ;)
Well done :D I didn't see any reason to switch away from the leader shape (the shape with the most shapes remaining) so I kinda couldn't die.
Cute game. Nice work on the tutorial as well. Fantastic job on the tunes as well
Great job here, just missing azerty !
Too slow paced! Liked the idea though. Good concept. Liked your use of the theme!
Liked the mission-based take on this. Great job!
Everything seemed a bit...slow moving. Long intros, long recharge between bullets. I think in a shooter game like this everything could stand to be a bit faster. The controls could probably be tightened up too, I would've had a lot less trouble shooting if I could use a mouse button for that. It's a really interesting idea though, particularly the idea that you have a specific target but anyone can hurt you.
Simple cool game!
gj
This game has a lot of story behind it for being about shapes! I liked the premise a lot. Sometimes I would get lost and I wished that I could see more of the area around me. But still really solid entry! Great job on it. :)
Great entry! Interesting gameplay and story progression. Enemy behaviour appears interesting as well. Gameplay seems a bit random though. I completed the levels seemingly though sheer luck, and at the survival level, the best strategy seemed to be just to sit in a corner and wait. I played the APK on a tablet, and the controls were rather hard. I had to touch a tiny corner at the very bottom left to shoot, apparently you didn't scale it up to fit small-pixel screens. It was also hard to aim. Nevertheless I really appreciate you made a touchscreen version of the game.
I liked the learning system. It was a bit slow paced and it would be helpful if it remembered your achievements so if you died you only had to go back to the last challenge, not start completely over.