FoonLudum Dare ExplorerLD34 → Grow To Jump

Grow To Jump

By lares-yamoir

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CategoryRankScoreCount
Coolness350
Theme2334.00
Innovation5573.04
Audio5672.44
Humor5772.14
Graphics5812.92
Overall7162.96
Mood7302.57
Fun8572.48

Comments

jimbly 2015-12-15 15:07

Web download doesn't work - you can't play a web game from disk (Chrome complains about cross-origin permissions issues). Try putting it on GameJolt or something that will host for you (or does DropBox have an option for that?). Just to test myself, I dropped it on my web server, http://thesilentb.com/ld34/gtj/ if others need a link.

jimbly 2015-12-15 15:15

Pretty solid. I had incredible difficulty getting past any of the spike traps on the ground, spend a long time on the first pair of two of them, had to give up on the "Almost there" room when I finally made it through only to realize I needed to be bigger and had to go back -_-.

lares-yamoir 2015-12-15 15:46

I agree that the game is probably to difficult (or rather tedious) to play through as a jam entry. I'll try to figure out, why the download isn't working correctly, thanks for testing it out regardless Jimbly :)

lares-yamoir 2015-12-15 15:52

Oh yeah didn't realize that in Chrome you can't play html games locally by default (although you can change that). In Firefox you can do that by default. Will provide a windows build just in case.

sonelliot 2015-12-16 01:42

Those spike traps are hard. They seem like they wait until you start moving to fire, just to troll you. Is there an easier way to get past them? So far I've just had dumb luck with my movement timing.

lares-yamoir 2015-12-16 13:05

@Sonelliot The spikes are activated when you reach a certain amount of speed, so pressing the direction key for a short amount of time does the trick. In one scene you can also avoid the spikes thanks to the jump points.

drteaspoon 2015-12-16 13:34

The spike traps were way too tedious to overcome. Also gave up at the room "almost there". Liked the grow mechanic.

ridbers 2015-12-16 13:38

It's was quite difficult, I dedicate all the time to evaluate this game in trying to pass the first two tramps. I missed a background music loop. However, I would like to congrat you for the effort!

cgriff 2015-12-16 13:43

Cool game. Spike traps are a nightmare, though! I liked the use of different mechanics and bite-sized sections.

m-a-r-o-o-v-a-n 2015-12-16 13:59

Good idea, but, honestly, i hate this spikes. They're broking the hole experience. But it looks interesting and i like the sounds

bubuiic 2015-12-16 14:55

I missed jumping to pass the spikes! But when I read how they worked here it wasn't that hard to do.

aaranos 2015-12-17 18:33

Web would do well if you hosted it to itch.io or another site. I found Firefox works fine with it however. The game is a test of patience and exact movements.

janacek 2015-12-18 18:37

This game is REALLY hard ! It looks like the spikes just wait for me to walk on them to kill me :(

chaoscult 2015-12-18 18:38

So intriguing game, but I can't beat with level "Almost there" =(

vitasamode 2015-12-22 11:18

The spikes were very strange but I liked the controls and concept.

themadknights 2015-12-22 12:38

The spikes are annoying, the mechanic of "walk - shoot spike" is awkward. By the way, the idea is a nice idea so in average is a good game.

abold 2015-12-22 13:08

The Spikes are very hard, but well done :)

plasmaernst 2015-12-22 13:41

Haha, couldn't figure out the pattern of the cursed spikes (- then i read in comments).
I think the grafics are functional, but they could use some variation.
Movement felt somewhat floaty.
The growing/shrinking at certain points is a cool thing.

zenmumbler 2015-12-22 14:34

When I hit the final room as a small character I gave up. The walk-spikes are conceptually interesting, but mostly just a test of patience, of which I have little after 100+ LD entries ratings ;) Nice idea.