aree-vanier 2015-12-15 16:34
Level 6 broken! Apart from that great game
Foon → Ludum Dare Explorer → LD34 → The Rocket Mistake
By ajayajayaj
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 286 | 3.45 | ||
| Theme | 491 | 3.70 | ||
| Overall | 584 | 3.25 | ||
| Audio | 620 | 2.70 | ||
| Innovation | 646 | 2.95 | ||
| Mood | 760 | 2.89 | ||
| Graphics | 893 | 2.55 | ||
| Coolness | 1766 | 39 |
Level 6 broken! Apart from that great game
@Aree-Vanier Fixed... I used == instead of <=. Stupid mistake...
Good game. Controls felt strange at first, other than that I loved it!
@CaptainRed It is supposed to make it challenging.
Don't be too hard on yourself. You learned many things in the process of making the game, right? You finished a game in 72 hours after all - that more than half the people who start the jam can say! I'm giving you 5 stars for not giving up.
Cool game. The wonky controls were, I think, part of the challenge- the music fit as well.
Really nice considering you only used java and no libraries (I know what that's like.) You should really look into using a physics engine like JBullet though. It would have saved you time on your physics.
Fun little game dude!
Controls were a bit hard to get used to but I got there in the end and it was quite enjoyable!
(Since hard controls are the point, I say you did a good job there!)
@pianoman373 I'll look into that!
@Hot Box Games Yay!
Great game. It's definitely fun although the learning curve is a bit to steep. You didn't have the time for many levels, I assume.
Controls were unresponsive, especially the small amount of spin per fuel unit. The collision boxes were off, too, and pressing left at the title screen is VERY laggy. I did enjoy the music, though, that was nice :P
@acotis hmm... I didn't notice a lot of lag. I'll look into that.
The controls and the tweens are really fun! :)
Neat game. The quirky way the ship controls was actually quite interesting. Not bad at all!
Gets a moment to get used to, but controls actually work well and are main strength of the game. Game over animation is too long after several deaths.
@anv ok thanks.