FoonLudum Dare ExplorerLD34 → Survive

Survive

By peejaygee

View on Wayback Machine

CategoryRankScoreCount
Coolness353
Audio6352.19
Humor6691.83
Theme7083.41
Innovation8322.48
Graphics8322.29
Mood8561.85
Fun9222.21
Overall9532.29

Comments

gatechgrad 2015-12-15 02:49

Nice simple game. I like how it forces you to keep moving. It seems like the game just keeps going unless you get hit on purpose or forget to keep moving. I wish the wrench shot in a consistent direction, as it seemed to shoot in a random direction every time.

philstrahl 2015-12-15 20:16

I have no idea what I was doing. It seems like a shooter that's got way too much randomness (shoot direction, "enemy" appearance) and too little player interaction. Just move and shoot. Or am I missing something?

thejackimonster 2015-12-15 20:47

It's probably really difficult to hit the targets, because everything a player can do is timing..

toloagames 2015-12-15 20:48

I find it very hard to hit stuff.

ohmmus 2015-12-15 20:55

Nice and simple game! Great work finishing!

Feedback:
- I'm not sure why I would have to stop in the game. The sprockets don't fire often enough for me to need to stop to avoid any.
- Bolt/bullet speed takes the wrench's movement into account. If you removed your speed from the bullet, and made it move a little faster, the consistency in bullet speed would allow you to time your shots to hit the sprockets. Right now it's just a little too unpredictable for that and it ruins some of the fun for me.
- After a while I found things to be a bit repetitive. Maybe even just another visual of a sprocket would have kept things interesting. Or maybe a power up of some kind that you have to shoot to pick up? Bouncy bullets, or rapid fire. there are a lot of options you can try =)


Overall though, the game is playable and complete. Well done!

mrjoshuamclean 2015-12-15 20:58

Maybe I'm missing something? The movement drains like crazy once I budge just a little bit. Kind of too hard because of the randomness.

threelivesgames 2015-12-15 21:23

Confusing and hard.

wooltech 2015-12-20 00:41

I like the idea of having to keep moving - a bit like Speed with a spanner instead of a bus!

dylanwolf 2015-12-29 17:51

Interesting approach "two button controls." Feels like the speed/enemy rate could be increased a bit because it was pretty easy to stay moving.