fuzzywuzzie 2015-12-14 03:39
Would love to play the game, but Google requires you to give me permission to download it. Perhaps change the link so that anyone can view?
Foon → Ludum Dare Explorer → LD34 → Proud Sprout
By ambi
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 135 | 3.50 | ||
| Mood | 154 | 3.52 | ||
| Fun | 159 | 3.63 | ||
| Theme | 184 | 4.07 | ||
| Graphics | 289 | 3.47 | ||
| Overall | 345 | 3.40 | ||
| Innovation | 375 | 3.33 | ||
| Humor | 382 | 2.58 | ||
| Coolness | 1468 | 47 |
Would love to play the game, but Google requires you to give me permission to download it. Perhaps change the link so that anyone can view?
I'd like to play your game, but the link you provided requires that I request permission from you prior to being able to download it.
Thanks guys for the heads up. I'm really sorry for the mixup. It should be fixed now, hopefully.
It works now. I downloaded the game without any permissions. I need to admit that controls in the game in unusual. In most games character controls by arrow keys or A and D. And I stuck on the level where I need climb on ledge.
Wow. This is a really nice made game!
Great gameplay and nice graphics.
Damn these controls are though! It's very annoying that the player 'glides' so much. Because of that I couldn't get past the level where you have to stand on your own skeletons on top of the spikes, I just kept gliding into the spikes.
Also, it is very awkward to try and navigate the beanstalks while gliding so much.
Overall: If you improve this gliding, I'd say it's a pretty solid little game well done!
Thanks for the input guys. It's good to hear what you thought about the controls. The gliding can be ameliorated with pressing both buttons exactly only when then jump cooldown finishes. Only pressing left or right makes the character stick to the wall much better.
Interesting platformer. I liked the idea to make jump both buttons at the same time. The jump motion was quite difficult for me to control (just really floaty, hard to get those ledge jumps), but I saw several good puzzle ideas
dont have permission to play
Pretty nice! The movement is a bit wonky because of the momentum, but other than that, the idea and execution are quite good. Difficult as heck! :p
Nice game. Controls need to be a bit tighter though - the "floaty" controls made it bit more challenging though.
Good puzzle ideas. Lots of potential.
Nice. I feel like the controls could be better implemented with regards to the theme (i.e. it feels like a design that warrants more buttons), but otherwise not bad!
This fit the theme very well looked nice and played well... only thing I had an issue with was how floaty the controls were however it did suite the style.
Great mood! Controls are OK. Also, not sure if that's a bug, but in last level (the wall-jumping one) there's a bug. You can enter into the ground and climb it. Also great mood.
4/5
this was lots of fun - controls were hard but easy to learn - nice work
I liked the mechanics but I think the edge grab could be improved, I didn't feel much in control of the player. The rest works well to me, nice job!
This is probably the greatest entry I have played while rating games. Very perfect graphics, very huge usage of Unity's Particle System, graphics effects; physics and also, the swell and hard character movement! Interesting audio effects. Anyway, great job, enjoyed it!
This is a fun concept, but I feel like the decision to follow the two button controls restriction hurts it. You really need a third "jump" button!
Nice entry!really good mood!