degtyarev 2015-08-25 12:30
Nice graphics, but I stuck at the door
Foon → Ludum Dare Explorer → LD33 → GUILLOTINE
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 39 | 4.55 | ||
| Mood | 131 | 3.76 | ||
| Audio | 216 | 3.49 | ||
| Innovation | 259 | 3.36 | ||
| Overall | 330 | 3.45 | ||
| Theme | 375 | 3.64 | ||
| Humor | 424 | 2.97 | ||
| Fun | 503 | 3.09 | ||
| Coolness | 1268 | 48 |
Nice graphics, but I stuck at the door
The gfx is amazing, the animations are rad. But I also stuck at the door, with no idea how to continue :( Anyways, my respects to the artist!
Un trabajo enorme, felicidades a los dos!!
Hi! Thanks! You need a key for the door. In the stage of the chicken you can reach the left plataform with the double jump. Chickenhead give you double jump.
SORRY! Looks like is not clear enought!!
Look at the second screenshot now! XD
I really love the art style on this one, the animation is really well made and the colours with the slight dust effect, combined with the eerie music, makes it really dark and unsettling. Brilliant job guys!
Great atmosphere, graphics and concept. Like a creepy, demonic Kirby. Great job! Only thing I would suggest is to have a health bar rather than just being able to take one hit.
Thanks for your support! Yea it is a combination between a classic hammer horror film and Kirby or Dynamite Headdy! May be we will make a better version with a health bar ;) Thanks.
I loved the art but I hated the fkng platform after pick the skull. The animation is impressive!
Thanks! In my opinion is too hard for the beginning, bu the chicken head is A LOT easier ;)
Monstrous and bleak, but a bit obtuse. Can I pass the door in the 3rd screen? No mechanics seem to say so... :<
Very nice game ! Good graphics, the mood is there ! Very cool idea to obtain abilities through heads x). I didn't understand how I could change heads (i'm sure it's just me haha).
Thanks! You can change the head only by taking a new one using "K". Is part of the game, sometimes you need to find the right head.
Good job! Really nice
I like how you can steal your enemies head and use their abilities, I think there is a potential in that gameplay mechanic when you guys decided to continue working on the game. The art and mood are also nice.
Fantastic entry! I loved the idea of the guy getting his head chopped off and then having to get it back with the powerups being other heads. It was really creative! The control was smooth and had a Castlevania vibe to it with how slow you moved and how delayed your attacks were. The graphics were very nice and I love the old school horror look to it. The atmospheric music also worked well. My main issue is with the level design as it can get extremly harsh at times. Some of the mechanics and platforming challenges just didn't seem to fit with the way the character moved and attacked. Other than that, great entry!
Nice aesthetic and smooth controls, but I think that the camera should follow the player - instead, you choose a strange way so as to skip to the next sequence. However it's a good project. It could be very interesting if you continue. Thank you ++
Great art, great animations, overall very good jam. Would recommend a bit more consistency with the double jumping. Also that giant chicken is a dick
Good entry! Some of the platforms were difficult to reach but the overall experience is very fun and enjoyable. Congratulations!
Thanks for all your comments and suggestions!
We plan to remake a better, smoother, longer and bigger game in a near future, with tons of new heads and mechanics!
Thanks again!!
Very atmospheric. The visuals and audio really came together nicely... and that run animation was awesome. Some of those jumps were unforgiving, so restarting you on the same screen was a good choice. I wish I could have attacked while jumping. Overall, a very nice job.
The atmosphere is amazing. The excellent artwork of the environment, the old film effect, and the music just brought this world together.
For me, some of the rooms were painfully difficult and only had tiny bits of room for error. I definitely died a lot. But having the instant restart was a brilliant move and prevented me from rage quitting.
I really like the head mechanic. It definitely has a lot of potential, but even with only two action-based heads, you managed to come up with a ton of interesting and varied rooms. I look forward to seeing what other heads you come up with!
Side note, it looks like the first window of the locked building at the end is being drawn on top of the player if you jump in front of it with the chicken head.
I had trouble figuring out that first chicken head platform too. I think it's because it looks like some kind of info box instead of a platform. (Plus, I already came from the left and there wasn't anything there in the air, why would I go back?)
I just want to say, if I ever do a horror game, I'll be looking at Guillotine on how to make the atmosphere perfect.
Is definately some promise, and looks great, but the difficulty curve is a bit steep. As people have mentioned, it's not obvious that in the chicken screen the platform with the hint is actually a platform. Then the screen with the platforms that teleport really requires some timing skill which I guess I just don't have. It also doesn't really seem to serve any purpose other than to be an obstacle.
Awesome animations! One the best i have seen in LD!
Very good concept it have a lot of potencial.
Gj
Felicidades por vuestro trabajo chicos! Great atmosphere. Really love the heads-changing mechanic
Nice one. Sadly the obstacles are too demoralising. There is a lot of untapped potential in the mechanic.
The graphics and the changing-heads mechanic are great. The level design, though, could use some improvement. If I didn't read your comment I would never guess that the platform at the chicken's screen was an actual platform
The ending was funny, that chicken is pretty hard to kill though.
Nice aesthetic and the gameplay is pretty good too. Would've been great if the animations and thus the actions were faster and the hitbox of the player smaller though. Couldn't figure out what to do after the "chicken boss", wasn't able to jump anywhere in the room with 2 skeleton guys.
the art is really nice. It took me some time to figure out that I had to kill the chicken O_o I can't hear any sound. The concept is really original.
Thanks for your comments!! In the room of the skeletons you must go top dodging the fire balls!I think the sound doesn't work in Safari.
Nice pixel art. Even without colors you made it come alive really well. Good job!
First.. Strong points! Graphics are AMAZING! Beautifull mood, and animations. I really liked that idea with heads! I wish for more :D But... Controls and bad collisions totally kills it.. It was really frutrating after 10 missed platform jumps... All in all..Prety neat entry!
Crazy game %)
Amazing graphics and superb audio. the mechanics are really fun but platforming doesn't feel as smooth as the atmosphere. The collision and/or the enemies feel a bit unfair to me. Great base for what could be a really nice game in the future.
It's an ok game, but I think the bg music is a little off and can be improved. also you should put some mark on the 1st stage that you have to go to "LEFT" with the chicken head.