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BossRun 3000 DeLuxe
BossRun 3000 DeLuxe
By ohai1
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 55 | | |
| Audio | 232 | 3.38 | | |
| Graphics | 273 | 3.77 | | |
| Fun | 487 | 3.10 | | |
| Overall | 504 | 3.23 | | |
| Theme | 836 | 2.83 | | |
Comments
I hate it when this happens to me (getting dragged into an evil alternate dimension with evil snakes of evil).
Pretty nice art style and controls were pretty responsive too. Couldn't figure how to be the second boss though.
timmik94
2015-04-20 20:40
can vin snake can't win robot. No Dynamics.
benjamck
2015-04-20 20:41
Fun little game, sure took me back to Many hours playing Metroid and such games. I loved the audio right from the start. Great job on the artwork too. That robot was big, and evil. I think I need a few more levels to prepare to fight him ;)
The game crashed heavily. This is likely due to the low specs on my computer, but I didn't expect a 2d game to be so hardware intensive.
lol @xXx_420_MLG_YOLO_BLAZE_pr0tip_xXx, and great job! Going to come back later and play this till I drop the bot.
ohai1
2015-04-20 21:15
@CafeAmbivalence Yea, low spec PCs can posibly have some trouble with it, we din't experience any issueas on number of notebooks though.
sentendo
2015-04-20 21:39
can't play :(
Very nice art, I also like the way the eyes of the main character google around. It would be nice if there were an auto-fire though, and one that isn't dependent on your tapping speed.
I figured out that the snake takes damage when the bullets dissapear when they collide with his head, but the robot doesn't seem to take damage at all from this logic. So it needs feedback if you're doing damage to the bosses.
Couldn't figure out how to kill the robot, I assume you need to direct his own rockets into him, but the room was so small and jumping seemed to not work half the time.
Best graphics and sound I've seen this LD so far.
nassi
2015-04-21 17:20
Only tried twice but the difficulty curve is pretty bad. The snake was mind numbingly easy but the robot quite hard, because jumping over him often resulted in getting hit by a missile, the robot or both.
Nice graphics and overall atmosphere too.
If it was more obvious that you're doing damage to something (like some kind of knockback, noise or tint) then the fights would feel great. The graphics are awesome and the music really suits the theme and the fights.
-Neith
I like that the bosses have different attack patterns. I couldn't beat the robot, because I didn't figure out how. Drawings and audio are nice and fit the game. I would have liked, if you have different kind of attacks and not just shooting. But nice work overall.
Snake battle was fun but I would have prefer slower projectile with timer ( no infinite bounce ) and more damage instead of many bouncing with weak damage.
I could not get more than 2 missiles in robot face, this gameplay is ok but missile should inflict much more damage ( like maybe 4 hits to kill him ? )
mechamew
2015-04-24 21:40
Cool game! Interesting art style and fun concept. The glitch attack was a great idea!
monos
2015-04-29 15:25
The sfx of the protagonist attack is very annoying but the music is good.
I tried defeating the second boss a couple of time but lost in a matter of seconds.
The graphics is pretty cool, mostly the background of the first boss.
Haha this is great. I really liked the detail in the artwork, like the programmer's googly eyes and the robot sprite's red and yellow missiles. You guys should have allowed a humor rating, I would've rated you highly there too :) xXx_420_BLAZE_OHBABYATRIPLE_Xxx was hard to beat because it seemed impossible to avoid the missiles if he was too far away to hit him with them (maybe not? I just couldn't do it), so being able to shoot and destroy the missiles would be sweet. Also, I didn't have problems with it but for others who aren't as familiar with Java you should make it clearer in the description and maybe link to the JRE download page, just to get more people playing your games. All in all a great entry!