FoonLudum Dare ExplorerLD32 → How To Teleport

How To Teleport

By bradur

View on Wayback Machine

CategoryRankScoreCount
Coolness355
Innovation2093.65
Audio2093.33
Fun2963.37
Overall3273.42
Mood5212.96
Graphics5703.03
Theme5993.29
Humor8052.23

Comments

koredozo 2015-04-20 06:22

Fun little puzzle game! Sometimes keeping it simple is best. I think it could be improved by making the projectile move faster and adding zoom in/out keys, though.

paperblurt 2015-04-20 12:55

Nice graphics and design.

pebkac 2015-04-20 16:25

Nice one! Quite polished. Gameplay mechanic is very solidly implemented.

jerrre 2015-04-20 17:08

Nice idea, nice atmosphere. The collision with the energy pickups was a bit vague, could not understand why I did or did not get it at some times. Had fun playing tho.

parzivalthevirtual 2015-04-20 20:44

Make the player rotation faster, the missile faster and use a color scheme maker to find a bunch of basic colors that look pleasing together. Also the lighting is just used as an extra non-essential gimmick. You could probably do better by having pleasing colors and low poly hexagonal items. Also have walls that allow ricocheting to add extra depth.

ajopart 2015-04-20 20:54

Nice entry. The mechanism works fine, but the player rotates too slow IMO. Maybe use the mouse to rotate it ? Anyway, great job !!

furrikira 2015-04-20 21:13

I'm with koredozo.
This is quite polished, I'm impressed!
Would be great if there would be a 2d view mode too.

I'm guessing gaining the energy through walls is a bug?
Would be interested if this would be continued.

bradur 2015-04-21 06:24

Hello everyone and thanks for playing the game!

koredozo:
- I agree with the rotation & projectile being too slow. I'll tweak it.
- The locked view is by design. The idea behind that was that the player must either take a risk or scout the map a little. I'm not married to the idea though, and if enough people think it's a crappy mechanic, sure, I'll add zoom in / out keys.

Jerre
- You're right. Perhaps the "explosion" should have visible borders where the energy pickup collider is. I'll put it on my list.

parzivalTheVirtual:
- I'll have to look into that color scheme thing.
- I fiddled around with the ricocheting (I was trying to implement mirrors) but I ran out of time before I could make it work. If / when I work on the game more, I'll definitely add them!


furriKira:
- Getting energy through walls is by design. I even try to use it in some of the maps, like in level 4 to tell players some of the energy blocks have holes under them.
- 2D view is a possibility. Maybe a toggle? The reason I went for an angled camera was that I thought it made the holes more believable.

paps 2015-04-21 13:06

Nice puzzle game. The difficulty cranks up fast enough. Nice polish too. Love the music, it fits perfectly. Good job

thegamefather 2015-04-22 10:02

Nice concept! It provides adequate choices for the player to solve the level. Good level design too. I enjoyed it very much.

oadt 2015-04-22 12:30

Really cool concept! Some animations and movements can be a bit faster, just a small tip for next time :) Also nice audio

chrismcmath 2015-04-22 15:21

Nice idea, I almost think that due to the large amount of instant teleport games we've become accustomed to fast teleportation speed, which makes this slower pace quite refreshing. That said the rotation speed is far too slow. Would it even be possible to make it discrete?

gamedevextreme 2015-04-23 10:22

I will sent you a link to a gameplay and review video soon.

gamedevextreme 2015-04-23 13:36

Your game is somewhere in episodes 25 - 30, use thumbnail to find it: https://www.youtube.com/playlist?list=PLNKGFlGVzSYpVQJmPapvNISiHavhMJUDs

designernap 2015-04-23 20:17

The music was great and the visuals strong but the slow turn made it less fun than it could feel. Great concept and entry though. Well done.

asado 2015-04-24 14:48

So hard! Solid game but I do not see how it fits the theme. You can opt-out of the theme category if you decided to ignore it.

lukezaz 2015-04-25 01:12

Nice game. Could do with more different things, but there was a good amount of levels and the mechanic was fun.

langouste 2015-04-28 15:59

Super game! I love it, thanks ;)

jupiter_hadley 2015-05-20 13:58

Very well made game! I included it in part 11 of my Ludum Dare 32 compilation video series, if you would like to take a look :) http://youtu.be/ArGc_dQ-3Lc