pixel-heart 2015-04-21 02:16
nice work! ^^
Foon → Ludum Dare Explorer → LD32 → You Are Tim
By papacheech
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 57 | ||
| Audio | 185 | 3.50 | ||
| Fun | 238 | 3.44 | ||
| Mood | 257 | 3.43 | ||
| Overall | 346 | 3.41 | ||
| Graphics | 457 | 3.41 | ||
| Innovation | 620 | 2.94 | ||
| Humor | 790 | 2.28 | ||
| Theme | 957 | 2.47 |
nice work! ^^
i like the game..
door puzzle lighting was really nice. rock collision detection was weird... sometimes had to make a running start at it? the ghost mechanic was excellent. nicely done.
Very Good! Enjoyed this one
I like the time rewind mechanic. Good work!
Very nice mood and well presented by the music. Sadly no theme relation at all IMO. The twist and repetition in the end make this a nice unit, but the build-up and mix of the two rather common puzzle mechanics are well-done too.
Graphics could need a lot of polishing and lack a common theme, but the per-tile-lighting gives an interesting effect.
Interesting combination of Sokoban and a company of myself. Once I've started typing in here and the game lost focus it was impossible to re-gain focus to the game to continue playing. refeshing the page reset the entire game.
Not sure what the unconventional weapon is, but then, I didn't finish it. Pretty reasonable, I'm just not the biggest fan of puzzle games. Love the music.
Lovely game - Really moody with that music, and I thought the visuals had a certain charm as well. I like the core mechanic and the first "complex" puzzle with the four portals and the time rewind was pretty clever.
Unfortunately after that I got fed up of fighting with the focus on the WebGL player - Sorry!
hey folks, I disabled the web player integration into the jam page - it just didnt work very well. Please download the dedicated build or try the dedicated webgl page on my site!
-dan
Really cool idea! I feel like the movement was really choppy, though (maybe to make it easier to code the rewinding functionality?). Would like to see more puzzles!
It took a surprisingly long time to find a sokoban game on here this year, let alone a sokoban-time hybrid!
The mechanics seem to be fun. I was playing on a projector, so the screen was even darker than it was supposed to be, but the game was still playable!
Overall, quite fun, and the time mechanics seem to work nicely.
I like the concept. I could not get past the repetition part though... The music is kind of choppy on the web player but I am guessing that is just the web player. If you ignore the choppiness the music is great.
I loved the theme of your game and I enjoyd playing it, you did a really nice job!
Love the character sprite and sound/music worked extremely well for the game. The puzzles taught me everything well in the beginning, but it felt stale and repetitive towards the end.
Cool game!
Great job, remind me of boulder dash (kind of). And the music is lovely!
Nice little puzzle game, although I don't think it really went with the theme at all. You said the unconventional weapon was time, but the time mechanic wasn't introduced until later levels, and it didn't really feel like a weapon. That being said, I think everything else was well done, and I especially liked the mood and questions the game presented.