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Cave Ghost
Cave Ghost
By officialcodenmore
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 66 | | |
| Fun | 489 | 3.09 | | |
| Humor | 589 | 2.39 | | |
| Mood | 687 | 2.86 | | |
| Audio | 778 | 2.31 | | |
| Overall | 850 | 2.88 | | |
| Theme | 1018 | 2.56 | | |
| Innovation | 1080 | 2.30 | | |
| Graphics | 1092 | 2.29 | | |
Comments
Not bad, almost I had enough fun with it and appreciated the randomly generated factions, though that did cause a few odd areas of way too many ghosts at once or things spawning in blocks or ghosts spawning with you at the start, but still, go orange pill.
I enjoyed that. A very solid game. The speed of the player vs the ghosts were just right. At first I thought it was too hard but then I figured out a tactic. Clear a corridor that you can lure the ghosts to to fight. Some ghosts would take a lot more hits to kill than others which wasn't fun because you couldn't tell which. Is that by design or because they're bunching up? Other than that nice work!
@HeyChinaski I'm glad you enjoyed! Thanks for commenting! The Ghosts have randomly generated (2-4) health by design. Thanks again!
gikdew
2014-04-28 23:39
Cool game!
CAEV GOTS
gaspard_
2014-04-29 15:08
Neat, random generation is sometimes unfair but I can live with it.
Ghosts have an interesting path picking rendering then killable.
Nice Game!
This is lots of fun. If you had more time, you could add a bit of sizzle, like some indications that you were hitting the ghosts (maybe knock them back).
Ireally liked the way the scrap was hidden around the map so there was a bit of exploration. Kiting the ghosts was a lot of fun!
GREAT JOB
Pretty fun little game. I ended up using TNT more for killing ghosts than clearing blocks haha.
syner_d
2014-04-30 04:59
Good Job!
lajos
2014-04-30 19:53
JAR file doesn't work (class not found) win7/java7.
pinion
2014-04-30 20:02
Liked it, especially using the tnt as a trap for ghosts.
joror
2014-04-30 20:15
Nice little light game! Blowing up ghosts with (spectral?) TNT was pretty satisfying. :)
phi
2014-05-01 14:54
Solid, simple concept. Could be more polished, but it's fun already. It's interesting how just two simple gameplay elements like shooting and TNT can lead to quite challenging strategical decisions.
kristof
2014-05-06 17:51
The ghosts feel a bit unfair, being able to pass through the walls. Makes it hard to shoot them in time. Still a nice little game.
pixel_3
2014-05-07 05:20
The thing that went right with this game is that it's very easy to get 6 or 7 consistently which makes you want to play another round because you're so close the the needed 10 scrap. However some time the ghost gang up on you and it can be hard to escape because the character's hitbox is so tall it's hard to fit into horizontal corridors.
~AlucardX60
madmaw
2014-05-16 09:28
Random dungeon generation for the win
A fun and tense game. It's satisfying luring a ton of ghosts and using the TNT. It would be nice to see some sort of explosion graphic for the TNT to have a better idea of its area of effect.