FoonLudum Dare ExplorerLD28 → Light Away

Light Away

By excrulon

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CategoryRankScoreCount
Coolness358
Audio2453.00
Innovation2993.21
Theme4153.04
Mood4532.83
Fun6492.66
Graphics7132.50
Overall7332.73

Comments

whoaconstrictor 2013-12-16 03:36

Took a while to understand what was going on, and occasionally got stuck on walls. Neat concept though.

timtipgames 2013-12-16 03:40

I had some trouble to understand the idea but once I figured it out it was a nice challenge. I didn't make it to the blacklight though. There's some seems between the tiles visible and I had also problems sliding along tiles. I also felt like sometimes the game wouldn't react to my input but it is also possible that I just missed some rule that made it reasonable. Did you do the music yourself? Or is that actually something that procedural music generators produce these days? Would suprise me :)

excrulon 2013-12-16 03:51

The music was generated by cgMusic. Music generation has gotten pretty amazing these days.

Yeah, getting stuck on walls is a big issue. I know why it happens and how to fix it, I just didn't have time. Basically a box2d issue where the wall is made up of separate tiles, so you collide with the corners of them sometimes when you slide along. I'll probably try to fix that next if I keep going with it.

endesga 2013-12-16 03:54

Couldn't understand at the start, but figured it out.
Very nice :)

superpokeunicorn 2013-12-16 04:38

Nice Concept. Took me a while to figure it out, but once I did it was fun. It was a little short though.

dcolgan 2013-12-16 04:54

Very original mechanic, good use of the theme, fitting audio. Cool idea for a game, you should totally make more levels.

cherno 2013-12-16 05:57

Took me a while to figure out what was going on, a tutorial or some kind of interactive help would have been great. Once I did figure it out though, I enjoyed it! :)

parapup 2013-12-16 10:49

The game was very nice and fun to play.

teddy 2013-12-16 23:52

As most comments say it took a little while to figure out what was going on, but i eventually got it and the concept is quite cool. sometimes I felt when i pressed space it wouldn't register, not sure if it was because I wasn't able to put a light there or what, but I got stuck at the second orange spot. Anyway, great music and again great concept. Cheers!

calciumtrice 2013-12-16 23:53

Good core mechanic that was a nice implementation of the theme. Took me a while to figure out how it worked too but managed eventually.

Walls were a bit sticky and there was some flickering between tiles but the music was pleasant and the gameplay/puzzle worked well so I definitely enjoyed it overall.

moomoo112 2013-12-17 00:05

rather confusing at first, but its a nice concept

wojworks 2013-12-17 01:07

I can't see anything...

moop 2013-12-17 11:12

Nice concept one I understood what was going on. Disappointed it ended so quickly.
Seemed to have a few issues where the space key wouldn't register.

chaoseiro 2013-12-18 23:18

The idea is really good, but the problems with collisions and lights not turning on frustrated me a bit :/

nelien 2013-12-19 00:51

Took a while to get it but once I beat the game it made me feel very smart: that's how puzzle games should feel, great job! My only complaint is that it's a bit on the short side.

pixelfan 2013-12-21 11:03

I like the concept, hard to understand what you must to do, but later is fun and i think is a good idea. Good job :)

capitals 2013-12-24 12:26

Interesting concept and I enjoyed the light effects!

01rafael 2013-12-29 04:01

Great concept, but gameplay was confused me

paperblurt 2014-01-05 20:10

Real good mood, I like when people use limited sight as a game mechanic.