bitslap 2013-12-15 21:54
These style of games are really fun. Good job =)
Foon → Ludum Dare Explorer → LD28 → Many Robots, One Laser
By omegavesko
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 86 | 3.70 | ||
| Fun | 370 | 3.04 | ||
| Graphics | 658 | 2.61 | ||
| Innovation | 668 | 2.64 | ||
| Audio | 673 | 2.05 | ||
| Overall | 724 | 2.74 | ||
| Mood | 798 | 2.30 | ||
| Coolness | 1083 | 46 |
These style of games are really fun. Good job =)
Nice fun game, a little difficult though since when the bullet hits the bottom of the screen, then it just game over's. Maybe if the bullet bounced at the bottom too it wouldn't be so difficult. Other than that, nice work!
The best strategy seems to be to just aim really directly at the wall forcing the bullet to bounce back and forth a lot. Cool game!
Nice concept and satisfying to play. I think it's a bit too luck based at the minute, maybe an easy mode where you could see more of where the ball will bounce?
Really interesting idea. It's quite hard to beat the levels beyond 4/5!
I like the idea could've done with a bit more sophistication.
fun brainteaser. well done.
This can get addictive pretty quickly!
Good thing you set a count-limit on the wall bounces since many people would just exploit the game with the steep-angle trick. Ball bounce sound kinda gets annoying after a while, but the "Baaaaaaooooouuunn" sound from the cannon is great and adds humor.
I'm not sure if it was intentional, but seems the distance at which you shoot affects the speed of the bullet (and I'm almost 100% positive I shot through the game once, automatically losing.... doh!)
Good job, and thanks for making a Unity web version :D
I enjoyed this. It gets hard quick. One shot - although fitting the theme - is kind of harsh. Three lives would be better. I could see this getting more fun with additional types of blocks. I'd love it if all levels were solvable, and when you missed the game showed you the correct path. The movement/firing can be glitchy, some times the cannon won't budge, and sometimes the shot fired disappears and you immediately lose.
Nice take on the theme, but some of those shots I'm pretty sure are impossible. Is there any check to make sure a level is winnable before presenting it?
The sfx are annoying.
The lack of save points makes the game very hard.
But I liked it, overall.
Liked it. Would like to see a level select mode so I don't have to repeatedly perform the intro levels.
I enjoy the randomly genereated levels but some are way too hard... I haven't passed the 5th level. Good idea, though.
Is there a check done when making the levels to make sure tey are beatable? Nice use of the theme, I made it to level 6 on one of my runs. Also reminds me of why I don't play pool.