cheshyr 2013-12-16 03:57
This had a nice flow to it, and the subtle things like timers and distance markers fleshed it out. Well done.
Foon → Ludum Dare Explorer → LD28 → Virtual Sniper Trials
By zxeno
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 53 | ||
| Fun | 389 | 3.00 | ||
| Graphics | 399 | 3.11 | ||
| Mood | 453 | 2.83 | ||
| Overall | 465 | 3.04 | ||
| Theme | 631 | 2.63 | ||
| Audio | 678 | 2.04 | ||
| Humor | 685 | 1.83 | ||
| Innovation | 726 | 2.54 |
This had a nice flow to it, and the subtle things like timers and distance markers fleshed it out. Well done.
Your Linux build is broken.
The .rar is not a .rar
The controls were a little wonky but it's a really cool game. I really enjoyed moving level to level to find my target and the timer was a good idea.
@HeroesGrave I recompressed it in a ZIP format and corrected the download link. Give it another shot and see if that fixes it!
The link is wrong, but I changed it and fixed it.
Change it from
http://signalreceived.com/LD28/LD28.html/LD28_Linux.zip
to
http://signalreceived.com/LD28/LD28_Linux.zip
Okay, it worked, but it was so slow it was unplayable.
I'll just leave it unrated for now. (apart from graphics, which were nice)
Okay, turns out all Unity games are running crap for me.
I'll give it another go tomorrow on my Windows Desktop.
Ah, thanks. I fixed the link (again). Sorry to hear the Unity games aren't running well on your *nix box. Hope you find out what's causing it!
Nice entry, the level design reminded me of Face 3 classic on ut2k4, best map to snipe everyone and be snipped too :D
...wait I know that map! :D
Really well done.
Good fun, seems like a unity fps style game have very high sensitivity. Good game, would have liked it if it were more obvious on the death countdown.
Nice game. Pretty fun to play. Like the semi-random enemy spawns. Very unforgiving but in a well-designed way.
Really fun to play. Though sometimes it would not spawn the enemy and I'd just sit there waiting. Nice graphics!
Once I figured out that the enemy was a red barrel and also that he could spawn on any floor (and I could go to the top floor!) the game really opened up. Really skillful, great job!
Great fun! Really enjoyed the concept and the gameplay, especially the teleporting levels (reminded me of a specific Unreal tournament map...).
There might be an issue with getting on the top level and aiming down. I'd "miss" the enemy when it was in my crosshairs. Could be an odd raycasting issue.
It worked better on Windows for me.
Nice game.
Good fun target shooting game. Reminded me a bit of that old 8bit Sentinel game from the eighties. I seemed to have more than 1.5 seconds to shoot.
Hey, it looks like "Facing worlds" from UT99 ! Nice game.
Yeah this is very fun, and the facing worlds nostalgia tops it :D
@ashen Yea, I bumped the enemy snipers up from 1 second, to 1.5 seconds to 3 seconds for balance purposes. I forgot to change the wording when I posted the description. I'll probably change it when I have more time later.
@Raphy && @cwkx - Facing worlds was my inspiration. I did it completely from memory. I would have put more detail into it if I'd had more time. I think it turned out pretty well, and obviously the reference was clear enough for at least some people to get! :)
And thanks everyone for the kind words! I'm thinking I might continue working on it as a continuing project. Let me know what you think at my blog: http://www.signalreceived.com/
The web build at least was too laggy for me to play well.
This reminds me of a certain multiplayer map in Unreal Tournament QUITE a lot...
Interesting take on theme. :)