cosmos 2013-12-16 03:30
I would love to see more! I feel like this is worth polishing a bit :)
Foon → Ludum Dare Explorer → LD28 → Only One World
By calahagus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 117 | 3.35 | ||
| Theme | 192 | 3.46 | ||
| Mood | 198 | 3.27 | ||
| Overall | 268 | 3.29 | ||
| Graphics | 309 | 3.29 | ||
| Innovation | 399 | 3.04 | ||
| Fun | 577 | 2.75 | ||
| Coolness | 998 | 48 |
I would love to see more! I feel like this is worth polishing a bit :)
What version of LOVE is this targeting? I extracted the .love file from the source package and couldn't get it to run on Linux. From line 346 of main.lua, I get "bad argument #5 to printf1 (string expected, got nil)"
Art is pretty cool, despite it being so simple.
Very nice :)
Love the aesthetic. Couldn't get it to run unfortunately. My antivirus seems to be taking out LOVE.dll
Interesting game, and I feel like it could definitely be worth expanding! Thought the mechanics worked well and the visuals were cool. But my favorite part was the soundtrack - it totally captured the theme for me. Great job!
Aesthetics are well done in this game. Difficulty was a little hard for me though ... Took me a couple tries to get the hang of it (realizing I needed to keep investors to make progress) ... Haven't beat it yet. But I do find the mechanics interesting though; kind of has a turn-based feel to it. Nice job!
I really liked this game. I was a little shaky on what each choice did but I finally made it to another world! There isn't just one!
I think this sends a pretty clear message, and was very well done. The theme is extremely well interpreted and executed here. I absolutely loved it. This is a game that begs for more polish and a full release. :) Very, very well done!
I loved the idea, but really didn't care for the implementation of the gameplay. I felt I had little idea what was a good thing to be doing when, or what order to do it in. The random events basically ruin any ability to prepare one thing, and then focus on others, as they can easily wipe out several days of work.
I may have developed a greater understanding of how to do well in the game if I played longer, but I didn't feel compelled to, and the extreme random effects make it feel to me like the game is out to get me.
Still, it has a nice premise, and I liked the simple yet pleasing graphics (apt for a game of this sort) and controls.
@sknoslo Built for 0.9.0, do you have a different version than that?
Dec. 17, 5:00pm est: Fixed the fact that the game was un-lose-able to pollution, and a typo in the random pollution check.
Can't start it:
Error
main.lua:14: Could not open file sprites/noFunding.png. Does not exist.
Traceback
[C]: in function 'newimage'
main.lua:14: in function 'load'
[C] in function 'xpcall'
@TheWhiteLlama Should be actually fixed now.
1. i have no idea what any of the stats do
2. i did tech 10 turns in a row and got hit with -30% tech twice so what the fuck was the point?
I liked the art. The UI needed an unavailable state for the choices though as I never knew which ones were available.
Nice game, but (currently) a bit unbalanced. I lost the 'eye' thingie really early and had no way to regain it...
Nice
Now this... was truly enjoyable. You've definitely caught my attention, the music was positively lovely.
Despite the difficulty, I actually liked this quite a bit. Some of it isn't immediately intuitive and I doomed our people many times. The art was good, and the music was a nice piece for it.