FoonLudum Dare ExplorerLD27 → No Time: 10 Lost Seconds

No Time: 10 Lost Seconds

By jah2488

View on Wayback Machine

CategoryRankScoreCount
Mood2713.13
Graphics3133.31
Audio4652.71
Theme4673.27
Overall6602.96
Humor9061.59
Innovation9222.44
Fun9852.35
Coolness119647

Comments

stryphe 2013-08-26 04:22

I like your take on the theme!

oldpeculier 2013-08-26 04:27

A ton of work obviously went into this. Nice going!

yaguar 2013-08-26 04:29

Fantastic take on the theme. Really pretty and the use of lighting and low sound gave a good atmosphere. More like this!

mactinite 2013-08-26 04:29

Woah. I'm a little creeped out. haha nice approach to the theme though :)

conflei 2013-08-26 04:32

It's Scary. Nice one!

tork 2013-08-26 04:39

nice game, at the start I was throwing myself vs the "bad" guys or at least I believe they were bad, if I was the one to add something to your game I would make every second point at where the next one is (might make it too easy)

caranha 2013-08-26 06:45

I really liked the 3D models that you inserted into the game. The tower was really cool.

That said, the "fetch quest" did not make for a very interesting game. The robots following me gave me a bit of a sense of pressure, but after a while it just became boring to find the last "second".

Also the dialogue was a bit too pretentious ;-)

Thanks for the game, and have a video review here: http://youtu.be/3QB_cCSNNhU

rxi 2013-08-27 10:19

Got the following error when I tried to run the linux version:

There is no data folder

pbdiode 2013-08-27 15:54

Nice job of thinking about what '10 seconds' could be! The ... entities ... in the world were certainly creepy.

jah2488 2013-08-27 19:06

@rxi -- I'm sorry about that. I would recommend just trying the web version for now.

lightmarestudio 2013-09-04 17:16

Great entry! Funny how you manage to create a universe from nothing with just some lines of text and a moody atmosphere!