tork 2013-08-26 02:42
it gets boring quickly
Foon → Ludum Dare Explorer → LD27 → Ambition
By cheshyr
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 56 | ||
| Innovation | 171 | 3.57 | ||
| Graphics | 326 | 3.29 | ||
| Audio | 465 | 2.71 | ||
| Overall | 610 | 3.00 | ||
| Theme | 700 | 3.00 | ||
| Mood | 869 | 2.31 | ||
| Humor | 927 | 1.53 | ||
| Fun | 944 | 2.43 |
it gets boring quickly
Poo, no linux version :|
@Tork: Yeah, ran out of time before I could get all the goodies in.
@Ravetcofx: It's in the works; I just needed a nap before I started all the porting. Gimme an hour.
I think it shows potential.
@PaidGEEK: Thanks. If 10sec had been 30 sec, and I'd had another day or two, it could have held a lot more meat.
@Ravetcofx: Linux port is up.
This game is really fun.
The whole multitasking thing is really neat.
Cool interpretation of the theme.
Awesome, Hexagons are my favorite shapes
An attractive game, but there's not much to it. I wasn't very motivated to play all the way to retirement.
The camera slide and turning over of hexes with that subtle metallic sound enchanted me! If you continue to develop this, have you considered animating the integrated attribute upgrade with the colored tiles?
Thanks for the feedback. I agree that it could use some rework. The password mechanic feels disconnected from the rest of the game, and all the parts that would have made exploration *fun* were back-burnered until the bugs were sorted. I'm definitely open to suggestions; this code is going to be reworked eventually, either into a revised version of this game, or into a future game.
Good idea. I was a little confused at how the controls worked at first. Then I was confused at how to level up. Still not bad though.
Simple but nice graphic ;)
Very zen, I wish there had been more strategy.
I couldn't understand how to play it. What do you do by flipping the tiles?
I loved the graphics, and it seems interesting, but despite reading the instructions I didn't really understand what was going on.