vladimirdlc 2013-04-29 04:47
This game is a sort of puzzle platformer, you move only by shooting force spheres and entering in them. WASD is not enabled. Have fun.
Foon → Ludum Dare Explorer → LD26 → Free
By vladimirdlc
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 58 | ||
| Innovation | 444 | 3.26 | ||
| Audio | 711 | 2.44 | ||
| Graphics | 804 | 2.71 | ||
| Theme | 895 | 3.18 | ||
| Humor | 899 | 1.79 | ||
| Mood | 926 | 2.50 | ||
| Overall | 1252 | 2.34 | ||
| Fun | 1268 | 1.94 |
This game is a sort of puzzle platformer, you move only by shooting force spheres and entering in them. WASD is not enabled. Have fun.
Really hard to control in the web player cause my mouse goes off the screen and I can't click where I want to, but I love the idea of just being able to move yourself through explosions.
I liked that way of moving around. It's a little bit boring and not very fast (or I wasn't doing it right), but it's original.
It's a bit difficult to move but the game runs very good. Maybe it would be nice if you let the player move a bit faster,really nice :).
@mortus @gokuhd I liked the idea of making the player feel small against the world, exploration is harder but more rewarding if you're into metaphors and riddles.
Also is more fun when you find the canon speed modifiers in the last level. I listed them now on the description for hasty players.
The control decisions where hard to balance with the level design, as it is now you can even 'fly' with the base speed and the right clicks. Maybe with a little tweaks may come more user friendly and less mouse killer, but I am glad that you could enjoy it as it is now :)
Yes, it's difficult to move
Nice game. interesting mechanic, something molyneux would probably think of. very hard to control though (I used the web player) would be a good idea to lock the mouse to the screen next time though. audio was very nice aswell :). I found it hard though
Fun idea.. but didn't work so well, mostly because it becamse difficult to control when the mouse kept leaving the window when I was looking around.
A very cool idea for movement that just needs more polish to bring it to the next level. Great work.
Very original, but hard to control
The concept is cool. reminds me a bit of the "spawn ball" in unreal 2003 - these where the days. cool concept that needs a bit polishing to bring it alive. full points in innovation from me :)
Innovative but as others have mentioned the controls are an issue even besides the Web version.
Still gotta credit for a unique twist to such an overused idea,
Really neat concept! I'd love to play something like this with a little more polish than 48 hours would allow.
The world would be a more fun place if everyone got around with explosions. It is kind of hard to control though. maybe adding the ability to shoot behind you would help.
The artistic feel is nice. A bit more in the game play area would have surely had me hooked in.
looked pretty cool and followed the theme well -- control system was very hard -- nice effort
Very difficult to control even though it's an interesting concept. Wasn't sure what to do. Liked the music.
Thanks for checking out my game and the comment! Really cool concept you have and I like the graphics. Nice work :)
Nice Entry (but i had a little problem with controls)
Nice work on this! the mechanics are challenging at first, but it becomes second nature. Great atmosphere!
@NeverAutomatic I am actually considering elaborating this to be a more polished proof of concept or a full-fledged game :)
@RARoadkill "The world would be a more fun place if everyone got around with explosions" Indeed xD