delpes 2012-12-17 15:21
Like the 'noir' setting of this game. Pretty hard after the 5th screen. Would have been nice if you had something to distract at least one of those guys :)
Foon → Ludum Dare Explorer → LD25 → Noir Game
By epiplon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 62 | ||
| Mood | 112 | 3.32 | ||
| Innovation | 172 | 3.29 | ||
| Audio | 202 | 2.93 | ||
| Theme | 254 | 3.45 | ||
| Graphics | 402 | 2.84 | ||
| Overall | 406 | 2.90 | ||
| Fun | 417 | 2.74 | ||
| Humor | 644 | 1.74 |
Like the 'noir' setting of this game. Pretty hard after the 5th screen. Would have been nice if you had something to distract at least one of those guys :)
I like the concept of a shooter that is based on paying attention instead of just pure reflexes. The difficulty was just right.
A cool mechanic.
Really fun and interesting mechanic, certainly added a nice touch to a relatively simple (though fun!) game.
I felt like a large part of the game was spent waiting on random chances to occur. Not my style of twitch gameplay.
Really challengine game, but one of the more innovative mechanics I''ve seen thus far. Played to the end and enjoyed it.
Nice, I do like ^.^
Awesome entry, hi from AGDG.
Nice mechanic, but I felt I was waiting too much for a lucky sequence of rand() calls to run. Good setting with appropriate music and using minimal gfx effectively to create atmosphere.
Black-and-white art style worked well here.
I can't open the ZIP file. Tried downloading twice, but not working for me.
Cool! I liked it. The end was interesting. I probably got the "bad" ending though just because I wanted to see what would happen.
i enjoyed this game a lot. you don' t get the prize do add the overly used "over 9000" on the evilnexx index, though...
I pressed 'Z' but the guy wouldn't shoot
He only shoots in the light.
The README.txt have useful information about history and gameplay, so check it out! If you have any additional problem, post it here.
Sorry, I had to rush the game so I put further information there.
I liked your idea that you can only shoot if you are in a light area. Stylish graphics, too.
I liked the idea =)
A decent game with a cool mechanic.
One thing though. Unless I misread, it says in the README that the music was composed by a friend. I think that means this should have been in the jam, not the competition, since the latter is solo only.
Yes, you're right. I didn't thought this at first and I read the rules. Really sorry for this, I can remove the music, even that so many days had passed.
The mechanic here is a bit weak. Requires split second timing and lots of patience once you start dealing with multiple victims. Frustrating in that you have to be very precise and lucky in order to prevail, and it doesn't seem to depend very much on your skill, or strategy.