FoonLudum Dare ExplorerLD24 → Zombie 0

Zombie 0

By infinitedog

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CategoryRankScoreCount
Humor892.64
Innovation1562.68
Audio1941.72
Fun2222.21
Mood2282.00
Graphics2452.21
Overall2512.21
Theme2521.72
Coolness71940

Comments

jnikolai 2012-08-29 07:45

Doesn't run for me -- doubleclicking the jar file does nothing (don't see a java.exe running in the task manager even). Windows 7 64-bit.

tupperwarespoon 2012-08-29 07:49

Because the humans can change direction instantly and erratically, the stealth aspect of the game can be a little frustrating.

d3zmodos 2012-08-29 09:41

The game can get a little frustrating due to the randomness of the humans, and sometime I'd stand on top of a guy, press space and it'd say I died... =/ Cool idea though

infinitedog 2012-08-29 12:39

@Jeremy Nikolai sorry It's not tested on 64-bit I don't know what could be happening. I hope we can release the applet port soon.
@tupperwarespoon and @D3zmodos you are right, the game is not finished neither the stealth aspect. We have to develop the "noise" feature which you can growl and humans follow the sound. Thanks for testing it :).

imef 2012-08-29 15:40

Game crashed at the very beginning for me...

infinitedog 2012-08-29 18:19

@imef That's strange :|. Have you seen the infinitedog logo or crashed before that? Which platform are you using? Thank you :)

eatthepath 2012-08-29 18:51

Chalk up another 'I can't run this' for me. 64bit win7, when I click on the jar nothing happens.

infinitedog 2012-08-29 20:15

@EatThePath thanks for testing it and apologies for that error :(.

imef 2012-08-29 20:28

@infinitedog The window openned and closed right after. No logo. Maybe I'm just doing it wrong... ;)

infinitedog 2012-08-29 20:34

@imef mmm do you have the resources folder on the same path? Sorry, I didn't know how to embed the assets with the jar :S.

barry-abrams 2012-08-29 20:47

Couldn't play

infinitedog 2012-08-29 20:56

@Barry Abrams what happened? Can you tell me more details please?

raroadkill 2012-08-29 22:45

Yeah I wish the humans gave some warning before they turned around. other than that its a pretty fun game

chumez 2012-08-30 09:38

Cool idea with the lights, but as it was pointed out, a bit frustrating because of random human behavior. Once you finish it I'm sure you'll have this ironed out.

infinitedog 2012-08-31 11:33

@RARoadkill you are right! In the game design we scheduled a "noise" action for the zombie and humans react to them. The enemies gave a warn sign like Metal Gear Solid but we have not enough time.
@chumez The random behavior was introduced on a hurry when 2 hours left. Sorry for the inconvenience, I hope the release version fix that. Thanks for your revies!

infinitedog 2012-08-31 11:34

reviews* I forgot the "w", sorry :D.

depp 2012-08-31 12:11

They move so fast....

dredlockz 2012-09-01 07:02

Really innovative concept! the level progression was well done. Although its not really related to the theme :(

infinitedog 2012-09-01 16:21

The idea is that the next step in the evolution of man is a zombie. You control one of them and you must help the humanity to evolve.

sev_inf 2012-09-05 06:08

Good concept, but too hard. As others sayed, humans movement are too instant

skulls 2012-09-09 04:52

Level 2 too hard bro dude, give them a fixed movement path. Cool game otherwise.

aitorman 2012-09-14 16:34

The concept is fun, but the randomness of the humans is really frustrating

jonathang 2012-09-17 17:20

Could be a fun idea, but it's far too easy to be spotted by humans turning around instantly. Good effort though!