helloserve 2011-12-20 08:07
You were going in a great direction with this.
Next LD will be better.
Foon → Ludum Dare Explorer → LD22 → You Are Alone
By kanaka
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 79 | ||
| Humor | 353 | 1.77 | ||
| Community | 397 | 2.37 | ||
| Theme | 495 | 2.24 | ||
| Audio | 519 | 1.28 | ||
| Mood | 541 | 1.78 | ||
| Graphics | 638 | 1.73 | ||
| Overall | 675 | 1.63 | ||
| Innovation | 679 | 1.31 | ||
| Fun | 687 | 1.26 |
You were going in a great direction with this.
Next LD will be better.
As a base engine - this isn't bad. Next time you will be more successful. Maybe next time practice in the pre-competition week.
Mouse sensitivity need some work.
Thanks for the comments guys! The game is awfully incomplete, I wanted to do many things but tecnical aspects and ignorance of some libraries made eated all my time, and at the end there was just no time for the rest of the game :(
I can not thank enough your kind words, I will practice, enter the pre-competition and get better for the next event in 4 months! Thanks guys!
(also I just quickly added a new version where you can adjust the mouse sentivity with Keypad - and +. Thanks for the observation kalle_h!)
Considering it's in unity it's very weak... better luck next time
Not bad considering you struggled against technical issues. Oh, one thing: next time try to support AZERTY, it's simply using W *and* Z for forward and A *and* Q for left: http://www.mcfunkypants.com/molehill/controls.png.
Oh thanks a lot for the heads-up lorancou! Next time I will implement it from the beginning, or a controls setup screen if there is time. I updated the Web v0.2 link with those controls. Thanks again!
I was hesitating about submitting the game at the LD last minute, but at the end I took the decision to send it, to be a reminder of how much I have to learn. All comments are very welcome, they keep me studying and developing, so I really appreciate it guys!
Extra points for the kitten.
Well, not much to say, really. It is very incomplete and not a game. Next time know your tools better (and do the warm up!) and you'll fare much better.
good but really nothing its got aa good engine and such
Good start. (Only a start though)
On firefox the mouse wasn't enough sensitive according to me.
Yep, warmup is there exactly for this kind of problems.
good attempt man.. i actually like the simple shadedness of it all :)
simonlater: By "good engine" you mean "Unity's Engine."
Something better to do to get the effect you were trying to go for would be to:
1. Change the ambient light closer to black
2. Have a light source on the character, such as a flashlight (or preferably a lamp)
3. Keep the black fog effect
4. Add textures to the walls
5. (Probably the most important) LOCK the cursor instead of HIDING the cursor. The game is really difficult to play when your mouse moves OFF the screen.
Look Here: http://www.ludumdare.com/compo/2012/01/02/how-to-fail-at-making-a-unity-game/
If you don't know how to do something, look it up, and practice often.