FoonLudum Dare ExplorerLD22 → You Are Alone

You Are Alone

By kanaka

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CategoryRankScoreCount
Coolness279
Humor3531.77
Community3972.37
Theme4952.24
Audio5191.28
Mood5411.78
Graphics6381.73
Overall6751.63
Innovation6791.31
Fun6871.26

Comments

helloserve 2011-12-20 08:07

You were going in a great direction with this.
Next LD will be better.

cleggy 2011-12-20 16:03

As a base engine - this isn't bad. Next time you will be more successful. Maybe next time practice in the pre-competition week.

kalle_h 2011-12-20 21:53

Mouse sensitivity need some work.

kanaka 2011-12-21 07:45

Thanks for the comments guys! The game is awfully incomplete, I wanted to do many things but tecnical aspects and ignorance of some libraries made eated all my time, and at the end there was just no time for the rest of the game :(

I can not thank enough your kind words, I will practice, enter the pre-competition and get better for the next event in 4 months! Thanks guys!

(also I just quickly added a new version where you can adjust the mouse sentivity with Keypad - and +. Thanks for the observation kalle_h!)

shigor 2011-12-21 19:26

Considering it's in unity it's very weak... better luck next time

lorancou 2011-12-22 15:55

Not bad considering you struggled against technical issues. Oh, one thing: next time try to support AZERTY, it's simply using W *and* Z for forward and A *and* Q for left: http://www.mcfunkypants.com/molehill/controls.png.

kanaka 2011-12-23 05:31

Oh thanks a lot for the heads-up lorancou! Next time I will implement it from the beginning, or a controls setup screen if there is time. I updated the Web v0.2 link with those controls. Thanks again!

I was hesitating about submitting the game at the LD last minute, but at the end I took the decision to send it, to be a reminder of how much I have to learn. All comments are very welcome, they keep me studying and developing, so I really appreciate it guys!

bach 2011-12-23 10:14

Extra points for the kitten.

summaky 2011-12-26 12:23

Well, not much to say, really. It is very incomplete and not a game. Next time know your tools better (and do the warm up!) and you'll fare much better.

simonlater 2011-12-27 03:21

good but really nothing its got aa good engine and such

pierrec 2012-01-08 13:39

Good start. (Only a start though)
On firefox the mouse wasn't enough sensitive according to me.

jorjon 2012-01-09 01:06

Yep, warmup is there exactly for this kind of problems.

binary_girl 2012-01-09 22:06

good attempt man.. i actually like the simple shadedness of it all :)

someguy22 2012-01-09 22:59

simonlater: By "good engine" you mean "Unity's Engine."

Something better to do to get the effect you were trying to go for would be to:
1. Change the ambient light closer to black
2. Have a light source on the character, such as a flashlight (or preferably a lamp)
3. Keep the black fog effect
4. Add textures to the walls
5. (Probably the most important) LOCK the cursor instead of HIDING the cursor. The game is really difficult to play when your mouse moves OFF the screen.

Look Here: http://www.ludumdare.com/compo/2012/01/02/how-to-fail-at-making-a-unity-game/

If you don't know how to do something, look it up, and practice often.