FoonLudum Dare ExplorerLD22 → Rover's Spirit

Rover's Spirit

By robmaister

View on Wayback Machine

CategoryRankScoreCount
Coolness350
Audio2052.67
Mood2362.67
Theme2592.91
Fun2692.55
Overall4012.58
Graphics4372.33
Innovation4732.09
Community4912.13
Humor6091.20

Comments

mezoom 2011-12-19 05:31

crashes at start for me (Windows XP .NET 4 is up to date)

robmaister 2011-12-19 05:38

Just tried this on another system of mine, if you don't have OpenAL it'll either crash on start or just not show up at all. I added an OpenAL link to the description, I should have included an OpenAL installer with the download...

robmaister 2011-12-19 05:52

actually never mind, that's another issue. Right now there's another issue where QuickFont (the font rendering library I'm using) is throwing an AccessViolationException, but only when it's not being debugged. It seems to only happen on some machines, I'm going to investigate this a bit more.

robmaister 2011-12-19 06:07

Somehow it compiled differently (63.5kb instead of 60.0kb) on the machine that crashed, and it seems to be working on that system now. I'm going to blame it all on wizardry, reuploading the windows version now, let me know if it still crashes.

bzizi 2011-12-19 07:50

Couldn't unpack the game. Unexpected end of archive...

robmaister 2011-12-19 08:39

I just tried redownloading it on both my Arch and Windows partitions and unzipping on Windows with both explorer and 7zip, no issues.

Try redownloading?

ryana 2011-12-19 10:25

Worked for me... (win7 64bit)

...easy to get lost on mars tho! eventually found my way

depp 2011-12-20 09:40

Nice! It feels cohesive and complete.

whilefun 2011-12-20 19:00

Won't work for me either, windows 7, 64 bit. The error details say:


Problem signature:
Problem Event Name: APPCRASH
Application Name: RoversSpirit.exe
Application Version: 1.0.0.0
Application Timestamp: 4eeecc9b
Fault Module Name: KERNELBASE.dll
Fault Module Version: 6.1.7601.17651
Fault Module Timestamp: 4e211319
Exception Code: e0434352
Exception Offset: 0000b9bc
OS Version: 6.1.7601.2.1.0.256.4
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Read our privacy statement online:
http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409

If the online privacy statement is not available, please read our privacy statement offline:
C:\Windows\system32\en-US\erofflps.txt

olav_st 2011-12-20 19:16

Worked for me on linux using mono.
Good game, but i got lost..

robmaister 2011-12-20 20:16

@whilefun http://www.terrariaonline.com/threads/terraria-appcrash-on-startup.16877/

It looks like my game is being put on the DEP list, I've had this happen to me before with completely random programs. My laptop would refuse to play Half-Life 1 because of it. Make sure you've unblocked the exe (right click -> properties -> unblock) and make sure your account has access to all the files in the folder first though. The instructions in the link to add a DEP exception is: Control Panel -> System -> Advanced System settings -> Advanced tab -> Performance Settings -> Data Execution Prevention tab.

Also if you have 2 versions of the .NET framework, that might be the issue, remove the older one.

whilefun 2011-12-20 22:40

Huh, i tried all that and when I tried to add an exception, I got an error that says

"This program must run with data exception protection (DEP) enabled. You cannot turn off DEP for this program."

Well that sucks. :\

robmaister 2011-12-20 23:03

Apparently that specific error code just means NullReferenceException, make sure you've got some graphics card drivers - it could just not be finding opengl32.dll, and make sure you've downloaded OpenAL.

I don't know if this would be the issue, but if you've got Visual Studio on your system, try the suggestion here: http://research.microsoft.com/en-us/um/redmond/projects/pex/wiki/exit%20code%20access%20violation.html

Actually, if you've got VS, try compiling from source.

whilefun 2011-12-21 12:42

oh snap, that might be it. I've got VS on my system. I'll give that a try once I get back to my compy :)

robmaister 2011-12-21 21:35

also, I just gave this a try on my friend's mac compiling from MonoDevelop last night, apparently it had trouble rendering fonts that weren't of size 36, so I'll create an alternate download for those who experience issues with the regular download.

whilefun 2011-12-22 01:00

Man, I am glad I was persistent. I tried it on my other laptop also on windows 7 but no VS and it worked.

Awesome job! Great sounds.

joecool 2011-12-23 15:04

Did not work for me Window 7 64Bit :(

robmaister 2011-12-23 23:20

Any specific errors? Did you make sure to install OpenAL? If you have Visual Studio, have you tried compiling from source?

kumber 2011-12-26 21:11

I just left Mars :) Nice game!

stargoat 2011-12-29 04:21

Download link not working for me.

robmaister 2011-12-30 02:39

Is github.com blocked where you're trying to download from? That's the only reason I can think of for the download not working. Both the binary and the source are hosted on github.

caranha 2012-01-03 02:00

Nice! A bit straightforward for a puzzle game, but you made me interested in the story of the martian prison. A few more notes certainly wouldn't hurt :-)

veralos 2012-01-07 08:08

I don't like that you need to install OpenAl, but it was simple to install and the game worked fine afterwards, so it's not a major problem.

A short and simple, yet enjoyable, game. The graphics are okay, but not great. I liked the sounds a lot, though. The "Alone" theme is also used fairly well.