Foon → Ludum Dare Explorer → LD22 → frank

frank

By volando

Percentile
CategoryRankScoreCountLD22Ever
Theme1603.2378.635.9
Graphics1633.2374.841.3
Humor2642.0057.410.1
Innovation3242.5055.314.0
Mood3752.2748.25.0
Fun4292.1738.35.1
Overall4482.4636.55.7
Audio4941.4527.22.9
Coolness4153235.422.6

Comments

jaycfraser 2011-12-19 10:54

The major redeeming feature of this was the graphics - the backgrounds are really nice. Apart from that, the controls... Err... Control was more annoying than interesting to learn to use :-P.

revilossor 2011-12-19 21:15

I liked the one button controls. fun game, think i made it to the end, was a bit confusing.

cobhc6 2011-12-20 19:44

The mac app doesn't work...

eld 2011-12-20 22:54

I'm not sure if I finished it or not, but I'm guessing I did.

kellythomas 2011-12-21 04:16

Controls a bit like 'Dead End' quirky but not to everyone's taste.
Here it fits the theme nicely, I imagine I'm in a half broken ship cut off from the rest of humanity navigating my way through an alien environment.
I'm not sure what impact the batteries have?!?

volando 2011-12-21 19:51

@cobh6: thanks!

jorjon 2011-12-21 21:56

I don't know if I finished.. I got a "Frank!!! we made it! or not?" after going up in the first screen.. And that's about it.

summaky 2011-12-27 17:00

The control didn't work for me and gave up. The graphics, though, were great!

djcsdy 2012-01-04 02:15

I'm not really sure what the goal was supposed to be, and even the batteries didn't seem to achieve any real purpose, since the minimap doesn't really tell you anything. I like the graphics, though. Also, everyone complaining about the controls is wrong.

pierrec 2012-01-07 16:48

The controls are difficult to adopt, but that's why the game is great! I got the same ending than Jonjon.
Maybe the "labyrinth" should be more difficult and the batteries more useful