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Feedback comments for LD60
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| Timestamp | Since previous | Game | slay a stone's comment | |
|---|---|---|---|---|
| Oct 21 18:28:17 | Swatronics | ♥ 0 | The puzzles were fun and there was much to do, bit overwhelming at first with the fluff in the UI and the fact that the enemies started spawning immediately. Also a shame that everything is made by AI instead of your own creativity, but that is the future I guess. | |
| Oct 21 18:32:54 | 4m 37s | Depth / Place | ♥ 1 | I have the same problem as @nephem, let me know when its fixed so I can try it again :) |
| Oct 21 18:42:03 | 9m 09s | RAM256 | ♥ 2 | Really enjoyed it, the difficulty scaling felt right. Some popups really surprised me so good job :D. Maybe would have been nice to put a password popup more early in the game, it took me out out of the flow when I suddenly had to type, but maybe that was intended :) |
| Oct 21 18:52:19 | 10m 16s | DISK ERROR | ♥ 0 | The atmosphere was great, and it was a fun little shooter; few points of feedback: 1. The screenshake with each bullet was a bit too much 2. I died like 3x at the first boss with no clue why, I just suddenly died? No clue what happens there. 3. It was a bit confusing sometimes when entering exiting a level on the left side, but then also entering the new level at the left side. |
| Oct 25 08:15:18 | 85h 22m | BIN.EXE | ♥ 0 | I enjoyed it a lot, really addictive. I think I saw a small bug after level 1 I got a you lose screen, but when clicking retry it went to a next level screen. Not sure what happend there. Beside that great job :) |
| Oct 25 08:22:37 | 7m 19s | Pneumopolis | ♥ 0 | I enjoyed it! Had to think for a moment in the last level. Love the art, a few sound bits would have elevated the vibe a lot. In the last level it could have helped a little bit if the 'static' pipe pieces were a different color tint. |
| Oct 25 08:39:52 | 17m 15s | RELIC CORE | ♥ 1 | It took me a while before i noticed how everything works (rotating, diverting power), small tooltips would have helped a lot. The game also went from quite relax and easy to suddenly 20 enemies spawning and killing me in 2 seconds, that was a bit unfortunate. All around I liked the gameplay, rotating the turrets felt satisfying and the sounds were nice too :) |
| Oct 25 08:57:06 | 17m 14s | Disk Risk | ♥ 0 | I didn't understand why my points went negative, that made it a bit frustrating what I am supposed to do. With a bit more guidance I do think it could have been a cool little game :) p.s the sound was really loud the first time I booted the game up |
| Oct 25 09:10:13 | 13m 07s | A Tribute to Father | ♥ 1 | The vibe of the game was great, although I really dislike the heavy use of AI. That AI can make tetris doesn't surprise me. Even small alterations could have added more 'soul' to the little games. Sorry for your loss, I hope that the memories stay with you. |
| Oct 25 09:24:56 | 14m 43s | This Way Up | ♥ 1 | It was sometimes a bit disorientating sometimes with the movement of the bot and the camera, but i enjoyed the puzzle and the way the map changed, good job :) |
| Oct 25 09:32:37 | 7m 41s | Pinball Parkour | ♥ 0 | I loved it, really fun mechanics! Sometimes a bit finnicky when the ball had to move from 1 element to the next, but all around I enjoyed playing the game! |