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HotCoffee

Feedback comments for LD60

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TimestampSince previousGameHotCoffee's comment
Oct 20 14:20:20 ARCHAEC ♥ 2 **Really loved the game!** It was nice seeing relics being placed on the pedestal after you assemble them :) My only two minor suggestions - it would be nice to see a bit more color variation in brown pieces and allow pieces to stay glued together after they fit. But maybe that's a skill issue on my part 😄 **Overall, the game is super relaxing, the pixel art is gorgeous and the sound design is great.** Thank you!
Oct 20 16:10:37 1h 50m defrag.exe ♥ 0 Loved the visuals! Great pixel art. Initially thought you can only swap neighbouring files as well, but swapping any feels pretty fun too and prompts you to use different strategies. Very solid entry!
Oct 21 10:27:17 18h 16m Mom, I'm ONLINE! ♥ 0 There's a lot of content and a multitude of things to explore! Adding achievements definitely made me want to replay the game to see all added features :) Loved the attention to detail. The Tamagotchi is super cute!
Oct 22 13:36:11 27h 08m Floppy Quest ♥ 1 **Absolutely loved it!** Very creative idea and good execution. The pixel art is polished, animations feel smooth and it felt awesome to discover synergies between the super powers. That's a great entry for the first Game Jam :) Looking forward to seeing more of your projects in the future!
Oct 23 19:00:44 29h 24m B-K1ND ♥ 1 **Very fun levels and clever puzzles!** I like that the game gradually teaches you new ways to utilize time rewind, a great concept with an even better execution. Also, what a crazy luck to finish this level with 0,0 seconds remaining 😄 Screenshot.png
Oct 23 19:14:48 14m 04s Old Tech Disposal Inc ♥ 0 The visuals are really neat and it feels satysfying to dash through the enemies, but I have to agree that completing the game without a numpad is rather challenging. I tried to play with a virtual keyboard (as one of the commenters here also mentioned) but had the issue of skill xD Still a good entry though!
Oct 23 19:52:12 37m 24s The Last Route ♥ 0 **Loved it!** The gameplay loop is very addictive, the pixel art is gorgeous and I really enjoyed the mini-events. Sadly, the Fog caught up to me, but I'm willing to give it another go. Hands down, of the best entries for this Ludum Dare!
Oct 23 23:55:35 4h 03m Zwillenschuss ♥ 1 I really enjoy how the slingshot feels and hitting targets is satisfying, but, as previous commentators mentioned, a crosshair of sorts would be a great addition. Maybe a good compromise is to make it toggleable - because sometimes it's fun to test your raw aiming skills too :P **Overall, neat entry!** P.S. Came here after seeing your post. Real work deserves real comments :)
Oct 24 20:32:54 20h 37m GEARBOUND ♥ 1 **It's soo addictive!** Graphics are cute, SFX is nice (the "ting" from taking damage reminds me of a TF2 hit sound :D), and I feel like everyting works together pretty well. My only issue - I sometimes got stuck in rocks\trees when kiting. Maybe lowering the density of the environmental objects would help? Other than that, I really enjoyed the game. Also, Spark Coil my beloved, carried all my runs <3
Oct 25 14:33:15 18h 00m SLOOM ♥ 0 **Very stylish game!** My only thing is that somethimes I had trouble dodging, but that's on me 😄 Good entry!
Oct 25 14:54:22 21m 07s Leonardo's Space AdVinci ♥ 2 **Great entry!** I really liked the gravity-based puzzles, the art is phenomenal, and it's an interesting spin on the "Old Tech" theme. My only issue is that the red flag hitbox was a bit unclear to me, but once I understood that the main targets are the planets themselves, it was easier to beat the levels. Good job on the game!
Oct 25 19:47:05 4h 52m The Circular Arcade ♥ 1 **Such a great concept!** I love how the graphics look, and it was fun navigating through familiar games with such a unique twist (no pun intented). I feel like the 4th level can be a little unfair, because the enemy cars change rows after you've already locked in the line, making it impossible to dodge them. My (not perfect) solution is to make more individual sectors for better maneuverability (e.g. 6 instead of 4), but that might make the game trivial. Overall, good job!
Oct 25 20:09:37 22m 32s Ghost in the Egg ♥ 2 **Absolutely loved the creepy vibes!** The animations are great, and the environment is super immersive. I also like how the setting is gradually getting more sinister and dark throughout the game, I sometimes had to exit the fullscreen mode because I was expecting a screamer :D That is to say, well done!
Oct 26 12:04:09 15h 54m ANIMAL BAR TYCOON ♥ 1 **Amazing entry!** The pixel art is adorable, and the game got really intense at times with the QTE 😄 It was also fun figuring out the best inventory loadout and how relics synergize! Loved it~
Oct 27 13:53:48 25h 49m Abataz ♥ 1 **Really enjoyed the game!** The old school graphics and monochromatic palette fit the Old Tech aesthetics perfectly, and it was fun grinding for better gear. My only two minor nitpicks (mostly what other commentators had already mentioned): 1) Sometimes it felt like the enemies were spawning too much, especially the plants in the first floors of the caves - I spammed A to get through them as fast as I can, but did get a decent amount of gold in the meanwhile :D !> 2) Initially, I thought there was only one cave with a Magic Sword, so I had to take a look into the comments to find out that there are actually two caves. !> Maybe the King could hint that there's more than one cave, or it's possible to add some path tiles, vaguely leading to the right one? These are not the definitive solutions, of course, but might make finding the right cave easier. Either way, the entry itself is very polished, and I did play to the end !>(just to give the soul to the King lol). Good job!
Oct 28 14:57:58 25h 04m Time Traveler ♥ 0 **Крутая игра!** Зацепили стиль и атмосфера, и интересно было разбираться, какие предметы брать с собой. Понравилось, что с каждым разом узнаешь больше, и приходиться оптимизировать свой инвентарь. Правда, было не всегда очевидно, что именно триггерит возможность дать предмет, поэтому на всякий случай прокликивала диалоги персонажей по несколько раз - тогда появлялась подсказка дать предмет другому человеку) Единственное, что хочется оптимизировать: - Немного приглушить сирену/сделать так, чтобы она постепенно стихала - Добавить возможность выходить из лупа раньше, когда собрал все желаемые предметы Игру в итоге прошла, впечатления остались хорошие - глоток свежего воздуха на Людуме. **Отличная работа!**