Foon → Ludum Dare Explorer → LD60 → Feedback comment stats → DenisSobolev
Feedback comments for LD60
DenisSobolev's games and stats for all events →
| Timestamp | Since previous | Game | DenisSobolev's comment | |
|---|---|---|---|---|
| Oct 21 20:44:38 | Feed the Boiler | ♥ 0 | Not bad, but too slow gameplay for me. I wanna some kind of automatisation in this game | |
| Oct 21 21:34:58 | 50m 20s | Rusty Relics | ♥ 2 | The idea is good, and the execution is excellent. The only thing that struck me as a bit odd was the way the game jam theme was incorporated, but I don’t consider that a major issue—the game is quite enjoyable. |
| Oct 21 21:46:36 | 11m 38s | Steam Locomotive | ♥ 0 | The mechanics are interesting, but they aren't developed enough. The same actions are repeated throughout the entire game, which quickly becomes boring. I also felt a lack of feedback from the game—there’s no clear indication of whether what I’m doing is right or wrong. |
| Oct 21 21:55:56 | 9m 20s | Decom Protocol | ♥ 0 | Раздражает управление краном. Управлять им при помощи клавиатуры было бы гораздо приятнее. Не хватает цели игры и какого-то прогресса. Визульно симпатично. |
| Oct 23 07:26:17 | 33h 30m | Shadow Drop | ♥ 1 | Unfortunately, the game doesn't work well from a game design perspective. I only realized what the game wanted from me on the final level; up until that point, I had simply run straight through every other level. On the last one, I got stuck and couldn't figure out where to go—I spent a long time running around taking photos of ghosts, eventually concluding that the game must be broken. It was only then that I stepped away from the computer, checked the in-game journal, and noticed some combinations listed there; I entered the final one and won. There was no sound in the game—I’m not sure if that’s a bug or if there simply isn't any audio. Also, in my opinion, the connection to the game jam's theme is quite weak. |
| Oct 23 07:38:07 | 11m 50s | After Anthropocene | ♥ 1 | This could have been much more powerful if the enemies were invisible and you had to navigate only by the gauge. For a story-driven game, there was very little story. Overall, the game has positive vibes; I like the atmosphere and lore. |
| Oct 23 07:58:40 | 20m 33s | Steam buggy | ♥ 0 | Aaaaaaah it's so fckn cool! The game looks simple but it's the best game on this jam for now. All the components of the game work together, and that’s wonderful. 10/10 |
| Oct 23 08:20:13 | 21m 33s | B-K1ND | ♥ 1 | Nice platformer. I like the cloning mechanic that occurs when rewinding time. |
| Oct 23 09:35:34 | 1h 15m | Illegal VHS Dubber | ♥ 0 | Looks cool, but AI art. I like the mechanic of hitting on equipment, but the game is completely broken. The recording process gets stuck in an infinite loop. In total, my feelings are mixed. It feels as though no actual human developer ever laid a hand on this game. |
| Oct 23 09:43:02 | 7m 28s | GOT IT | ♥ 2 | Interesting, but very difficult to grasp. There is too much text, and the interface is cluttered. Visually, it’s quite pleasing. The game has good potential. |
| Oct 23 10:04:08 | 21m 06s | C.O.O.T. 2: Even COOTer | ♥ 3 | Gameplay is common but it's so cool in art and sound. Wonderfull! |