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| Timestamp | Since previous | Game | Alchemic's comment | |
|---|---|---|---|---|
| Oct 21 17:10:48 | Lexi Chameleon | ♥ 1 | @jeremy-ryan Yeah I was a part of that! We had a ton of fun! Played for over an hour I think. I really liked the music and audio. The shot effect is crazy good, it's so visceral lol. I wish the hiding phase had a few more interactive/realtime elements, but I assume you wrote your own backend for this which is already impressive enough. | |
| Oct 22 01:02:53 | 7h 52m | Hammer or Dice | ♥ 0 | I agree with the other comments about the goals being too generous. It's fun to mess around with the hammer, breaking dice is very satisfying, but this feels like more of a sandbox than an actual challenge. I like the character artwork and the music! |
| Oct 22 01:59:47 | 56m 54s | zzzz sleeping zzzz | ♥ 0 | Come on thyoi i know you can do a proper upload 😆 Wake up! (I hope you're doing okay!) It is unclear which download version and which folder in the repo is the one players are expected to use. v0.21 seems to be missing the release export, so I played v0.2 instead. Cute!! As expected. I like the headpats and sound effects. Kind of short, I think? I assume it ends when the room is empty. Initially, it was very fun to play with the grill. |
| Oct 22 07:06:00 | 5h 06m | The Switchboard Operator | ♥ 0 | Very well-executed and feels polished. Love the concept and the vibes! My only complaint is that it feels too easy and gets repetitive fast. I made it to Day 7 with no issues whatsoever, but it felt like that took an eternity. On day 8 I decided to not use the books at all and just guess at where the plugs were, and I still got a perfect score then. So I gave up at that point :/ |
| Oct 22 07:17:39 | 11m 39s | SPACECORNER | ♥ 1 | The only one I got 5 stars on was Jane, everyone else was a bunch of nerds lol Had a great time, although it was short. I only wish the music choices were a bit more interesting! |
| Oct 22 07:40:17 | 22m 38s | Clam Hunters | ♥ 2 | This character design feels familiar ;) Art is great, sounds are nice (they kinda remind me of DK64). Game itself is kinda weird though? I managed to beat it in like, less than a minute I think. Incredibly short! I managed to get out of the win screen to explore the map, and it's huge! There's just nothing out there? I fell off the edge eventually lol Like I said the art is great of course, but the graphics are a bit glitchy. The rock piles get culled to early, the camera seems to clip things strangely, and the camera motion near the very first enemy is quite strange. I didn't even realize the world was actually 3D at first, I didn't even realize you could jump. The floating platform was really messing with my sense of space until I figured it out. If the technical issues were fixed and the world was filled out a bit more, I think this could be a cool concept. I'm always a sucker for pikmin-esque games! |
| Oct 22 07:47:54 | 7m 37s | Old farm old times | ♥ 1 | Without the ability to multitask, it feels quite difficult to complete any order at all. I found myself just stockpiling cabbages and ignoring other orders. It would be nice if, for example, the water bucket could be used to water several crops at once, and if the crops took time to grow so I'd need more than just one plot. Great job given the time constraint though! |
| Oct 22 08:15:27 | 27m 33s | Oldie | ♥ 1 | Cozy game, this would fit right in on the 3DS alongside the layton games or something. Money felt like it didn't really matter, as long as you're at least somewhat careful it's hard to really lose money. The itch.io description says the game's development was AI Assisted, can you clarify which parts of the game were made using AI to get more accurate ratings? |
| Oct 22 08:54:05 | 38m 38s | Now Showing a Stranger | ♥ 1 | Wow this was kinda wild. Needing to perform a minigame to make social effort is something I relate to a lot. Pacing was totally fine. The narrative was a bit straightforward, but it's a jam game after all. I still found myself very immersed in the world. I'm not familiar with the source material but I'd be interested to find out exactly how similar it is. I got ending B? I didn't have any trouble understanding the ending, although it kind of stressed me out lol. Felt like a bad dream. Definitely the most immersive game I've played so far, I feel like it'll stick with me for a while. |
| Oct 22 09:15:23 | 21m 18s | Claude castle | ♥ 1 | But for all it was shed, humanity persists in art. |
| Oct 22 12:40:47 | 3h 25m | Long Wave Home | ♥ 0 | These controls are INSANE and I ended up claw-gripping my keyboard awkwardly. Other than that, this is possibly the best game I've played so far. Extremely cute I love everything about it (except the controls). |
| Oct 22 12:48:13 | 7m 26s | Telerhythm | ♥ 1 | Slappin' tunes, wish there were more songs! |
| Oct 22 13:23:29 | 35m 16s | Lady DeBugger | ♥ 1 | Pretty fun bug squashing mechanic, but the hitboxes felt a bit inconsistent. Love the character design, her pixel sprite is so cute! |
| Oct 22 21:26:29 | 8h 03m | No Replacements | ♥ 1 | This game has such cool vibes, I really want to learn more about these characters and this world. The repair gameplay got a little tedious, it'd be nice if there were more rules or components that were introduced over time, or if failure was a possibility. |
| Oct 23 02:39:27 | 5h 12m | Rotary Phone Game (Unfinished) | ♥ 0 | Ah it's a shame this is unfinished, I can feel the potential. The art is so charming! |
| Oct 23 02:58:20 | 18m 53s | Love the Machine | ♥ 0 | Singleplayer 40k amogus is a surprisingly compelling idea. The vibes are spot on, great artwork and audio, but the gameplay itself feels unfinished. I let the integrity meter fully deplete, and nothing happened. Also I couldn't figure out the capacitor task, I tried dragging the thing around but nothing visually changed, so I dropped it on random meters until I failed. Also, the font seems to have not survived the web export: love-the-machine-font-issue.png (This is usually because that glyph is from an operating system font not included in the export) Again fantastic vibes, I was instantly immersed, 5 star mood for sure. |
| Oct 23 03:11:10 | 12m 50s | Ghost Train | ♥ 0 | Screenshot_20261022_220815.png 10/10 game, only complaint is lack of music. Absolutely love the pitch black background with vibrant colored sprites. The train's jumping animation is particularly juicy. |