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TimestampSince previousGamew2k's comment
Apr 22 09:18:33 Signal-Tied ♥ 1 The game is fun!Hard to believe you can make so many Levels, enemies, and weapons.Linking Signal to router is a good idea, but I think maybe router can be more diverse,now it's just changing speed and route.Finally, time doesn't stop when I press ESC, oh you sneaky developer!
Apr 22 11:26:50 2h 08m The unidentifed Signal ♥ 0 This is totally a decryption game, and the puzzle is difficult.Since I can barely recognize the relationship between different number combination, I think they may be double or even triple encryption.At first I want to solve it like Holmes : "e" has the highest probability of appearing among all letters,but multiple encryption stumped me. I'm sorry but I think it's a good puzzle but not a good game...First of all the difficulty curve of this game is unreasonable , this puzzle looks like a "boss fight" and maybe more players need some simple questions to learn how to decrypt.Secondly the UI is somewhat narrow, and the text in the bottom left and top right is squeezed together, making it difficult to see clearly.Finally, BGM is a little bit abrupt, perhaps making it more coherent would be better(but I suspect that BGM has a certain pattern, perhaps it's also a hidden puzzle). Since I have not solved the puzzle yet ,I won't give you my rating now.I will find some time to comeback and keep playing.
Apr 22 11:59:33 32m 43s Signal, Frog ♥ 1 It's a good game!Player need to focus on three signals at the same time:frog, main sign and green light.I really like these designs: 1.Score and punishment.Player need choose eager for more scores or click the sign carefully.Limited time make it more interesting. 2.All signals looks like random but have some rules to be utilized, frog only turn from "sleep -> awake -> angry", main sign and green light only have two status to switch. Some small issues: frog is too small and green light is not obvious.I think these things make the game more challenge but I'm squeezing my eyes hahaha.
Apr 22 13:17:32 1h 17m Beat the Signal ♥ 1 Good UI,good introduction and good dynamic visual effect.I noticed that red ball has different status, as I gain more coins and time goes by, the red balls become bigger and more.I love the art design but maybe the playability need to be improved ? More maps or more mechanism I guess?Also I can barely figure out the connection between this game and theme Signal...
Apr 23 12:23:57 23h 06m SETI@dream ♥ 1 An absolute masterpiece. I really love the simple soundtrack, art designed, player flow and storytelling of this game. Can't believe how you work it out in just 48h.To be selfish, if you can make the later stages more challenging, I mean more fun in playing, this game could become more excellent.Don't mind that, it's good enough.
Apr 23 13:20:41 56m 44s BatterySignalOverdrive ♥ 1 不要小看我和我搭档的羁绊啊TaT,好激动人心的故事发展口牙! Ratings给全满星了,因为我觉得作为一个完整的游戏来说无可挑剔。可能是我本人爱好的原因吧,我对游戏性比较挑剔,一开始我就猜到了大致的加密方式,所以已经准备把“我觉得单一的肢体语言加密还是有些单调,增加一些场外混乱的因素比如音乐、观众干扰、体力不支造成的视觉模糊等可能会让游戏更有趣”这句话发在评论区,你好坏啊,这叫我怎么说出口! 能构思好这种signal方式简直不可思议,我一开始的思路基本都局限在几个方向了,从来没想到还有肢体语言等等这些信号……作者对棒球很了解吗?是不是棒球里就有这种战术(
Apr 24 11:53:51 22h 33m CODE RGB ♥ 1 Very classic, control is smooth, and it's a little challenging for me.If I can expand the size of the game window,it'll be much better.Focusing on a small area makes the game harder.
Apr 27 07:40:06 67h 46m Signal of the Dark Forest ♥ 1 Good idea! The atmosphere is immersive, but I feel like the story ends right as it starts to get interesting. Besides, it would be much better if you add a log or history text review function for players to look back at previous dialogue.
Apr 27 08:12:56 32m 50s Call Me ♥ 1 Very good idea, level grows harder and harder when the number of enemies is increasing.I love the design which allow players to use traps to kill enemies. One mechanic become a double-edged sword.
Apr 27 12:29:42 4h 16m Signal Interference ♥ 1 BGM and sound feedback are pretty good. Dragging cards to change their position only seems to work when different cards share the same priority on the right.Upgrading and deleting cards feel awkward to control. I tried using the mouse wheel to switch between cards for selection, but it kept confirming choices directly instead, which caused misinputs.
May 7 08:44:10 236h 14m Connection Restoration ♥ 1 Good game but it's too short.Maybe adding a score system can allow players to try more times.
May 7 08:55:48 11m 38s Pulse ♥ 0 Really good idea. I'm always thinking about how to connect signal with light and you make it.Great job.I didn't notice that enemies move faster when you are sending signals until I play in hard mode.So you really did a good job of difficulty grading. The only problem is levels are too few and they are too short... I want more!
May 7 10:36:28 1h 40m Signal Back! ♥ 1 Good game.It took me some time to realize that the block was actually a rotatable plug though.
May 7 10:47:12 10m 44s Hoist the Flag! ♥ 0 Good game!So finally it tested my memory...
May 7 11:05:52 18m 40s LoS: Linked ♥ 1 Wonderful game. I always like those games which allow players to explore and rebuild the world.With the Signal theme and universe background, this game makes me feel more romantic. By the way, I wonder if the camera controls could be improved because when I drive too far the spaceship become too small...
May 8 00:48:54 13h 43m Detect Metal ♥ 1 Very solid game.It would be better if players can get a feedback when bullet hit the enemies.Congratulations!
May 8 01:08:51 19m 57s Remote Mars Raider ♥ 1 At first I wonder why different buttons are so far away from each others, an suddenly I figure it out in level 2. Good job! The idea is simple but the game is very solid. I try to die fast and I find we have some save point, that's nice.
May 8 01:37:23 28m 32s A Signal in the Woods ♥ 0 Incredible! Love all the details in the game, movement, UI design, dynamic effects when I click and use the cards.Can't believe one can do all of them in 48h. (By the way, I prefer those games that are strongly connected with Signal theme, but that doesn't matter, it's still a great game.)
May 8 02:03:59 26m 36s heartbeat ♥ 0 想法很棒!不过感觉有些太基础了,也许考虑加入模拟不同场景下心跳频率的变化(多个关卡)?或者给这个机制加一个故事背景(增加沉浸感)?
May 8 02:18:17 14m 18s Find Divine ♥ 1 Great mood.It would be better if the introduction could be more clearer(I mean not that clear to destroy the scary atmosphere,but players need a bit more guidance, some landmark buildings maybe?).
May 8 02:35:26 17m 09s First Contact ♥ 1 Great job.I think it's really hard to recognize the hand drawn patterns and match them in the database.But you did it. The game shows us how difficult it would be when we communicate with aliens... yeah 'the first contact', right.
May 8 02:50:09 14m 43s Happiness ♥ 1 At first I was attracted by the art style, but later I found that the game itself was also very interesting.Besides,the sound design is very funny too. I want more levels!