Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → Transkuja
Feedback comments for LD59
Transkuja's games and stats for all events →
| Timestamp | Since previous | Game | Transkuja's comment | |
|---|---|---|---|---|
| Apr 20 19:42:50 | DRAWοΌοΌοΌ | ♥ 0 | I had the same idea for the cowboy part, glad someone made it into a game π I struggled through level 3 but nice little game, good job | |
| Apr 23 07:11:37 | 59h 28m | To walk on Strange Roads? | ♥ 5 | Very interesting concept for a jam, might have take a while to build the language ! Great work |
| Apr 23 07:22:05 | 10m 28s | Tower Signal | ♥ 2 | This is a really cool project, I want to spend more time on it but I need to get back to work (which is a good sign xD), congrats to the team! |
| Apr 26 16:29:57 | 81h 07m | S.L.O.P. - Signals lost on planets | ♥ 2 | Nice concept, aiming is a bit hard and I wish there was an input to speed up the game (maybe I'm not patient enough π . Nice work! |
| Apr 26 16:36:31 | 6m 34s | The Marshaller | ♥ 2 | Interesting way of playing a rhythm game, even if it's a bit hard to focus on note while moving the mouse on them and pressing the right input. I found it complicated to know when to pressed the input (maybe changing the color when the timing is right could have helped π€). Cool work! |
| May 1 09:24:10 | 112h 47m | SigRider | ♥ 1 | Really love the art on this entry, nice concept too well done! |
| May 2 14:20:37 | 28h 56m | GHOST CHANNEL | ♥ 2 | Really cool entry, at some point I had too many ghosts trying to get me, so I restarted and avoided interacting with spots where I'd found them :') I found it was a bit unfair when they came from downstairs and hit me instantly. I really like the mood and the graphics tho |
| May 2 14:37:23 | 16m 46s | Inattentive cashier | ♥ 1 | The first level got me laughing really hard π |
| May 8 13:30:29 | 142h 53m | Lignas | ♥ 1 | I'm not sure I understood everything with the combinations xD Nice take on the theme tho, congrats! |
| May 8 13:44:34 | 14m 05s | Wave Matcher | ♥ 1 | Simple enough, might have need to be a liiiittle bit more permissive, sometimes it felt like I was correctly aligned but couldn't validate. Nice entry π |
| May 8 13:48:17 | 3m 43s | MHz 1420 | ♥ 0 | Enemies take their time to arrive when you start a game, but I like how you need to adapt your signal to the projectiles, great job ! |
| May 8 15:29:40 | 1h 41m | Signal Warp | ♥ 1 | Interesting idea, but the sequence you need to perform is outside the gamezone, which makes it hard to read it, process what you need, and get back into the game. Also the difficulty rise really quick, at 2nd level the numbers are falling really fast it becomes hard to read You could try to have the sequence show under the character to improve readability maybe π€ |