squimmy 2026-04-21 03:08
it's a cute little game, but without something to change-up the gameplay a little each level, i didn't really feel compelled to finish all the levels...
Foon → Ludum Dare Explorer → LD59 → Inattentive cashier
By yugimuto
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 565 | 3.37 | 26 | |
| Fun | 441 | 3.35 | 26 | |
| Innovation | 503 | 3.27 | 26 | |
| Theme | 488 | 3.62 | 26 | |
| Graphics | 388 | 3.81 | 26 | |
| Humor | 54 | 4.10 | 26 | |
| Mood | 500 | 3.50 | 25 |
it's a cute little game, but without something to change-up the gameplay a little each level, i didn't really feel compelled to finish all the levels...
@squimmy Thanks for playing! I basically conceived it as a "flash game" to have fun with the action, so I made a short story out of the levels. I hope you found the game funny.
@YugiMuto Yeah, it reminded me a lot of old flash games -- in a good way.
very silly concept lolol nice work
Cool idea, reminds me of the mechanics from the game Murder)
The graphics are cool. A funny little game, but the gameplay is repetitive, so I didn't finish it, sorry)
six seven!
@takhomasac Thank you very much, I am very pleased
@ilya-kr Thank you, that's right
@pavel-cherepanov For some reason, I thought people would find it funny and want to go through it all. I was wrong =)
Good graphics. That's all.
@semenov SIX SEVEEEEN!!!
@forsakenaginor Thank you very much, although I thought that humor was my strong point =)
Funny game with awesome character design
!>:middle_finger:
I was only able to beat the game because of a bug - I won’t spoil which one. Playing it properly, I couldn’t even get through the first level. Still, I’d appreciate a guide - maybe I’m missing something.
But the coolest thing about this game is that it’s one of the very few second-person games. Truly a piece of genius ahead of its time.
I only managed to get through three levels. The graphics are cool, they take me back to the days of flash games. The gameplay is simple, but that doesn't make it any worse.
I cant say the gameplay was fire, but the concept was funny.
Забавная игра брат)
@starr Thank you very much
@hardytryer Thanks, we'll take the secret of this bug to the grave with us =)
@myokka Thank you very much, I am very pleased
@fkjaha Thanks, I basically just wanted to amuse people =)
@yury-vetur спасибо братик, пусть англичане нас с тобой переводят)))
The game feels too random, and player control doesn’t really matter.
What I loved Really fun and cheerful concept! I enjoyed watching the characters change — it's genuinely funny and amusing. The spirit feels just like old-school Flash games. Thanks for that vibe!
Suggestions for improvement
1. Progress reset behavior Currently, there's no difference between a full fail and manually removing the gesture (signal) — the progress bar resets to zero in both cases. It would work better if removing the signal simply paused progress or let it decay slowly, with a full reset only for real mistakes or timeouts.
2. Level count indicator It would help a lot to know how many levels remain. For example, during transitions, show "Level 4/10". If I knew only two levels were left, I'd push to the end. Without that info, I just played around, understood the mechanics, and stopped — because I have no idea how much more is left.Снимок экрана 2026-05-02 170658.png
The first level got me laughing really hard :laughing:
Very nice drawings and funny idea!
Funny concept and the art style is really interesting—I like it. The music also has a lot of memes in it.
reminded me of Barnyard the game
Very funny and original take on the theme :laughing:
It actually turned out really funny 😁
I finished it completely. Despite the simple mechanics — or maybe because of them — it makes you want to reach the end