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Feedback comments for LD59
SirRed's games and stats for all events →
| Timestamp | Since previous | Game | SirRed's comment | |
|---|---|---|---|---|
| May 4 16:39:35 | Finsternis | ♥ 2 | Great entry, I really enjoyed going around and finding the various structures. I am not sure what I was supposed to do with the ancient artifacts, I stopped after I beat the hive as the compass did not show anywhere to go at that point. I would have liked more enemies, but I think you already fixed that in the post jam version. A lot of depth and fun | |
| May 4 16:52:11 | 12m 36s | USS SONAR | ♥ 1 | Neat concept, I managed to win on my first try. I liked it, and had to get out ms paint in order to help me deduce where it was. Fun entry image_2026-05-04_125208899.png |
| May 4 17:00:34 | 8m 23s | No Service | ♥ 1 | I liked the idea, I had some issues on the second level at the area right before the top because i tried jumping over the box you need to push to the left and in my attempt to jump over it pushed it off the right and had to restart. Other than that the platforming elements felt good for me. |
| May 4 18:26:38 | 1h 26m | Tower Signal | ♥ 2 | fun increment game. I think the balance was really far off in the beginning, it takes a while for it to really pick up in speed. I did reset the skill tree a bunch to find combinations that would speed up the early game. the late game is fun, only issue i had was that everytime the auto went off it would drop my module I was trying to drag. I did not fully complete the tree, but i got all the way to the bottom and played a little bit longer to see if something would happen. |
| May 4 18:40:57 | 14m 19s | Remote pest control specialist | ♥ 1 | I think its a pretty fun tower defense game. I wish there was some more micro managing you would need to do with the drone. The tower placements that are not usable without a lot of upgrades feel really bad and lead to some blindspots on parts of the map. Other than that I like that you have to drive over the bugs to kill them and had a good time. |
| May 4 18:59:14 | 18m 17s | Plug n Play: Mixed Signals | ♥ 3 | Really enjoyed it. There was a lot more depth to the gameplay then I was expecting. Changing up the firing types to be in different spots really helped in some of the sections. |
| May 4 19:13:35 | 14m 21s | FISTAL | ♥ 1 | Congrats on doing your first game jam. I was able to play through the game without any major problems. sometimes text was on top of other text, but I was still able to read all the story. Gameplay was simple, but its a first try so nothing wrong with that. Controls as others have stated are weird and not standard for most keyboards. Good luck in game design fistal |
| May 4 19:27:18 | 13m 43s | DATA AUTHORITY | ♥ 0 | Loved the atmosphere and the lore gave a very dystopian vibe. Fun game, but wish there were more rules about things that werent letter as those were more interesting. |
| May 4 19:45:22 | 18m 04s | Celestial Bodies | ♥ 1 | Very funny game. Love the take on it. I really liked the control delay and would have liked to been forced to use it more, but it felt like it really only mattered in the beginning until you get a full orbit setup. Upgrades felt good and had a fun time playing. |
| May 4 19:53:22 | 8m 00s | No Signal | ♥ 1 | I enjoyed my time here, I have not played many text based adventures and thought it was quite good. The puzzles with only having 2 rules can only be so complex, but I think it worked. Great job. |
| May 4 20:05:49 | 12m 27s | Drum`n`Ice | ♥ 3 | Cool game. I struggled at first with timing, since you need to input the first direction right after the preparation and enemy attack which was not that obvious and led to a lot of damage being taken early on. Once I got the hang of it I was blasting enemies with my sick beats. Great entry. |
| May 4 20:17:00 | 11m 11s | Dragonia Siege | ♥ 1 | I played some of the old ff games last year and this brought me right back to then. I was instantly ramming my head into walls to try to find hidden things. I think I missed one secret, but I got this ending. image_2026-05-04_161659265.png |
| May 4 20:27:24 | 10m 24s | Robo-Miners | ♥ 1 | Movement felt really good. Wish there was more to collect and do. I liked the sound effects. |
| May 4 20:40:56 | 13m 32s | Trailwork | ♥ 1 | Super cool visuals and loved the vibe. I spent a while orbiting stuff till i mashed random directions and got to see new stuff. |
| May 4 21:04:49 | 23m 53s | Apollo's Gift | ♥ 1 | I had to change my dpi to make the game playable as the slider in game did not work. I was a bit confused by the large wall of soldiers as they did not play any music so i cursed them all. I think a visual for what music they were playing would have also been nice since sometimes it was hard to tell the difference between some of the melodies when chained together |
| May 4 21:33:10 | 28m 21s | For Boom The Bell Tolls | ♥ 1 | Loved the game, All the gameplay elements worked really smooth and each fight felt like you needed to take a different approach with. Really enjoyed the voice acting so shout outs to the team for it. great unique entry well done |