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Mokabread

Feedback comments for LD59

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TimestampSince previousGameMokabread's comment
Apr 24 07:23:29 Mission: Stop Transmission ♥ 1 This is such a fun game. The visuals look just like a real operating system, and it genuinely leaves you a little flustered while playing haha. It’s packed with strong vaporwave aesthetics in both art and music, delivering an incredibly immersive experience!
Apr 24 07:32:44 9m 15s Tracking by Sound ♥ 0 A wonderfully charming game with distinctive, adorable art style. The creative use of sound as a key signal element is brilliant. As the difficulty ramps up in the later stages, the overlapping alarm sounds perfectly crank up the tension, haha.
Apr 24 07:53:51 21m 07s B.O.B.O ♥ 1 This is such a cute Monopoly-style game, and I absolutely love this hand-drawn art style! The little aliens are adorable~After finishing the playthrough, I also got to experience a heartwarming little story. By the way, there seems to be a bug in the browser version on Itch.io. After completing one full round, returning to the starting point and triggering the story cutscene will cause the game to freeze completely. The BGM stops, and no controls respond. I’m not sure if I’m the only one encountering this issue.
Apr 24 08:48:37 54m 46s 宇宙回响(Space Echo) ♥ 1 The art and environments are clean and minimalist, with calm, soothing BGM that fits the vibe perfectly. However, the game lacks sufficient guidance. Many players may struggle to figure out how to interact and perform basic operations, as some mechanics feel overly confusing. For example, regarding the three items in the bottom-left corner: it would be much better if activating Item B automatically closed Item A. Currently, all three can stay open at the same time, causing severe UI overlap. This unpolished detail forces players to close each window one by one, clutters the screen, and greatly hurts the overall experience. Looking forward to further polish and improvements in future updates.
Apr 24 09:14:53 26m 16s RedFlag:SOS ♥ 2 Absolutely amazing!!! The game’s art style and overall tone blend perfectly together, offering an incredibly immersive playthrough. Especially when your patience drops, the originally soothing BGM warps and fills with distorted noise, which cranks up the immersion to the fullest. The UI design is also cohesive and pleasant. All settings and buttons are cleverly integrated with the game’s own visual elements, creating a harmonious overall presentation. I didn’t fully understand the mechanics on my first run. I kept setting up the SOS signal and knocking over cups and forks repeatedly, wondering why the staff never noticed me—and ended up unlocking the bad ending, haha. It was only on my second playthrough that I realized I needed to alert them the moment they arrive. Overall, this is an incredibly satisfying experience! I desperately want the full version right away. Please add more cool, stylish lady characters, I’m begging you OTZ.
Apr 24 10:53:13 1h 38m Air Signal ♥ 1 I really love this game’s art style. As your health drops, the fighter’s hull gradually shows damage and wear, which is a great detail. Considering this is your first game development work, the overall performance and gameplay feel are really smooth and well-polished. I’m looking forward to further optimization and updates in the future. Currently, the gameplay mostly only relies on mouse movement and shooting. It would be great to add more distinct interactive mechanics later on. I also tried using WASD controls and noticed the lever has corresponding feedback animations, yet the cloud scenery outside the window never moves. This small mismatch left me a little confused while playing, haha.
Apr 24 16:31:02 5h 37m ANALOG TUNE OVERRIDE ♥ 3 This game is a wonderful take on the "signal" theme. The visuals and sound design are great, and the core mechanic is simple, creative and fun. Every level offers unique challenges, making the gameplay fresh all the time. The controls feel a bit unintuitive at first and take time to get used to. I also noticed a small minor glitch during play. Even so, it is a fantastic Game Jam work with great potential. I really hope to see more levels and updates in the future. Great job!
Apr 24 16:37:13 6m 11s GHz: WEE ♥ 1 As someone who rarely plays horror games, I still managed to finish this whole experience. The game fits the theme perfectly, with a brilliantly tense atmosphere crafted by haunting visuals, chilling sound design and immersive mechanics. Little details like faster footsteps make every moment nerve-wracking. There are a few small drawbacks. The maze levels lack clear guidance, making key-hunting confusing at times. Enemies near the spawn point can also cause unfair repeated deaths. More hints and extra mechanics would help a lot. Overall, it’s a well-made and gripping game with a great core concept. I really hope to see further improvements and more content soon. Great job!
Apr 24 16:45:29 8m 16s Human Signal ♥ 2 I love the dark futuristic atmosphere and Blade Runner-inspired art style. The empathy test theme is creative and well-presented. The game runs stably with a complete ending, and the overall tone is immersive for a solo-made project. The memory tasks are fairly easy and repetitive. It would help to add progress saving after mistakes and more time to memorize sequences. Rapid clicking may cause small bugs or freezes, and the UI could be better polished to fit the game’s aesthetic. More diverse moral choices would also add depth. This is a well-made, theme-driven game with a unique vibe. A few small tweaks on difficulty, bugs and interface design will greatly improve the experience. Nice work on this thoughtful and finished project!
Apr 26 05:30:29 36h 45m DISCONNECTED ♥ 2 The Windows 98 retro aesthetic paired with haunting visuals creates an amazing nostalgic horror atmosphere. The ambient sounds and secret-filled storytelling are captivating, and the signal-hunting gameplay fits the theme perfectly. It’s hard to distinguish key audio clues from background noise. Better direction after decoding signals is needed, as unclear goals may make players lose motivation. A uniquely atmospheric and well-designed game. Small improvements to hints and audio cues will greatly smooth the experience. Great and creative work!
Apr 26 05:34:39 4m 10s Signal from the Stars ♥ 2 The signal filtering and decoding mechanics are intuitive and fun. The story is engaging, and the core gameplay fits the theme perfectly. The tutorial is a bit repetitive. It’s inconvenient to decode without a codebook, and the small text strains eyes. Adding background music would also enhance the mood. A wonderful signal-decoding game with solid design. Minor quality-of-life fixes will make it even better. Great work!
Apr 26 05:41:16 6m 37s Crazy Driver (concept Submission ♥ 2 I really love your retro pixel art style and fresh early gameplay ideas. It’s a pity that the project is only a simple concept for now, and I sincerely hope you can keep improving and complete it someday.
Apr 26 05:45:18 4m 02s Bee Bee Revolution ♥ 2 I really enjoyed this charming bee simulator, with lovely visuals, nice buzzing sounds and adorable bee designs that bring a relaxing, fun experience. The creative concept fits the theme wonderfully, though a little more gentle guidance would help new players get started easier, and slight adjustments to the map layout and bee movement pace could make the flow feel smoother. Overall, it’s a delightful and well-crafted little game with plenty of cute charm, and small polish would make it even more wonderful.
Apr 26 05:49:42 4m 24s Hello? Hello!? You've got no signal there! ♥ 2 I really enjoyed the unique static audio and distorted subtitle effects, paired with great voice work and fun signal-chasing gameplay. A few small tweaks to edge vision, bullet balance and repeated audio or events would smooth things out nicely. Overall, this is a creative, stylish game with lots of clever ideas and great potential.
Apr 27 03:37:44 21h 48m BounSynth ♥ 2 Absolutely adore this music-driven gameplay idea! The synth mixer vibe and evolving soundtrack are so cool, and having instruments shape the level feels super fresh. The circular dials look great thematically, yet they’re a little finicky to control—simple toggle switches would smooth things out nicely. Even so, this is such a charming, creative little game, and I had a really great time playing it!
Apr 27 03:40:58 3m 14s Signal from beyond ♥ 2 Love the cozy board game style and charming knight-themed vibe, the art looks really lovely too. A few simple visual hints would help with progression, but it’s still a neat and creative little game overall.
Apr 27 03:43:55 2m 57s LD59 Radio ♥ 1 The space atmosphere is stunning, and exploring and mining in outer space feels so immersive. Controls feel a little awkward, and better guidance and optimization would help, yet this cosmic concept is really well-made.
Apr 27 03:46:38 2m 43s SIGNAL:D ♥ 1 Face-controlled gameplay is such a fresh, fun idea, and the alien story and art fit the Signal theme perfectly. Expression recognition can be a little inconsistent, and frequent code inputs feel tedious, yet this piece is incredibly creative and well-crafted.
Apr 28 03:03:49 23h 17m Echo : Signal drift ♥ 2 Great atmosphere and detailed design, exploring around is really engaging. A little adjustment on sensitivity and repetitive content would be perfect, such a well-made piece.
Apr 28 03:09:30 5m 41s Signals Intelligence ♥ 1 Love the stunning pixel art and brilliant signal strategy concept! It’s well structured with thoughtful design and unique strategic depth. Such an original and well-crafted experience overall.
Apr 28 04:49:13 1h 39m Commotion Conductor ♥ 3 Wow, I absolutely love this game! The gameplay is simple and easy to understand, and it perfectly captures the core theme of Signal. The interactions and animations throughout feel smooth and lively, and those little question marks popping up above the trains when you guide them the wrong way are so cute and charming. Even with only three levels, I was totally hooked the whole time. If I had to mention small improvements, the map is a bit too large for the screen. Especially in stage three, the three exits sit far off-screen, so I had to constantly drag the view to check directions and find levers, which felt a little awkward. It would also help to make signal lights more noticeable, since I often struggled to tell red and green states apart at a glance.
Apr 28 12:56:45 8h 07m Bons Baisers de Roquebrise ♥ 6 Such a calming coastal vibe all around! The clever lighthouse perspective and minimap design feel really unique, paired with lovely art, soothing music and neat radio rhythm effects. The steady pacing and mysterious story details are super well-crafted. A few small visual tweaks and simple hints would make this cozy experience even smoother.
Apr 28 12:59:54 3m 09s Lagworld Relay 59 ♥ 2 Love this clever puzzle design! The unreliable signal and delayed command mechanics are such a fun twist, bringing great strategic depth and replay value. The style and sound fit perfectly, though a few rules feel a little unclear at first. Overall such a creative and well-thought-out game!