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Feedback comments for LD59
IndigoWolf's games and stats for all events →
| Timestamp | Since previous | Game | IndigoWolf's comment | |
|---|---|---|---|---|
| Apr 20 12:10:15 | Follow the signal | ♥ 1 | Probably the longest I've ever played an LD entry. Fantastic work all round. Loved the hand drawn art style and colour choice. | |
| Apr 20 12:18:09 | 7m 54s | Slime Signals | ♥ 0 | I like the simplicity of the concept, but it was a real struggle to understand what I am supposed to do initially. Nice entry though, delivered a finished game on time, which is easier said than done. |
| Apr 20 12:22:23 | 4m 14s | Broadcast Alignment | ♥ 1 | Straight forward and well executed, a solid entry. Reminds me of my previous entry for the 'unstable' theme, but yours is substantially more polished and far better graphics XD. Great job. |
| Apr 20 12:32:35 | 10m 12s | Revenant Pattern | ♥ 0 | Good job, kept it simple, delivered a solid entry. |
| Apr 20 12:39:23 | 6m 48s | Free wristband (lots of work) | ♥ 2 | Trying to move through the crowds gave me a good laugh. I actually really like the concept here, could probably be expanded into something more. Great work on this. |
| Apr 20 12:49:55 | 10m 32s | Lock | ♥ 1 | A really well executed idea, I'm not one for puzzle games really, but this has some real potential as a full game in my opinion. Also, looks like you got some very nice shader work going on here, will definitely take a look at them! |
| Apr 20 12:57:08 | 7m 13s | Radiotower | ♥ 2 | I enjoyed this a fair bit and had a few attempts. It did find it extremely difficult though, very easy to get overwhelmed by incoming signals. Good job overall though! |
| Apr 20 13:02:40 | 5m 32s | Crashout | ♥ 1 | Simple but enjoyable. Those ambulances really don't stop for anything. Definitely something that could be expanded into a bigger game, ideal for mobile devices. Great job! |
| Apr 20 13:06:46 | 4m 06s | The Hunt for Red April | ♥ 1 | Looks great and the concept is really fun, although I did struggle with the feel of the controls quite a bit. Great entry though. |
| Apr 20 13:14:48 | 8m 02s | LD59 SIGNAL STRIKE | ♥ 0 | The only good bug, is a dead bug! I enjoyed it, nice work. |
| Apr 20 13:20:47 | 5m 59s | The Hive of Queen Bee-Atrice | ♥ 1 | Love the art you've created for this. I also did struggle a little with understanding the main goal and found that I was unable to stop the bugs or deliver the right colour food to the queen, not sure if I was missing something or if it was a collision issue. |
| Apr 20 13:33:10 | 12m 23s | Farwatch | ♥ 1 | This is extremely good for a compo entry, feels very polished, graphics are great and any kind of RTS is ambitious in my view. Really great job. I did find it slow to get getting and had some issues where my workers seemed to stop producing from my farms which kind of soft locked me. |
| Apr 20 13:42:07 | 8m 57s | Call For Help | ♥ 2 | I like the idea here, one big improvement if you ever wanted to make this into a full game, it would be fun if there were predefined messages to type out, or even dialogue that has to be typed within a time limit/avoid errors. Like the atmosphere of being stuck alone in a bunker, the art and sound really helped with that. |
| Apr 20 13:50:21 | 8m 14s | Rail Rush | ♥ 2 | Absolutely love the wooden toy aesthetic. Overall felt quite polished. |
| Apr 20 13:55:23 | 5m 02s | HeliRescue | ♥ 1 | I managed to save everyone! |
| Apr 20 14:00:33 | 5m 10s | -- --- •-• ••• • | ♥ 0 | Would definitely benefit from maybe having some goal to the decoding, maybe some story to go with it. I also found myself only using the the translation sheet, would be good to be able to replay the sound. Nice work though. |
| Apr 20 14:05:27 | 4m 54s | Signal Keeper | ♥ 1 | Looks really good and sets a nice calm atmosphere. Unfortunately I struggled to play beyond the first ship as no more arrived, not sure if it may have been a softlock. |
| Apr 20 14:13:15 | 7m 48s | Stars Drift And Float | ♥ 1 | UI design is very clean, I like it. Was the music your own song? |
| Apr 20 14:15:59 | 2m 44s | Lost Focus | ♥ 3 | I like the mechanics here but I really did struggle to use the signal consistently and wasn't able to progress far unfortunately. It was a bit challenging to understand. |
| Apr 20 14:17:00 | 1m 01s | Signal: UNKNOWN | ♥ 1 | Can't see any link to your game and no description. Is everything submitted correctly? |
| Apr 20 14:20:06 | 3m 06s | Beacon of Hope | ♥ 1 | Not sure if you have finished submitting yet but the itch.io page is not public. |
| Apr 20 14:21:38 | 1m 32s | Radio game :3 | ♥ 0 | Was unable to play the embedded game unfortunately, nothing actually loads. |
| Apr 20 14:27:21 | 5m 43s | Remote Mars Raider | ♥ 1 | Nice entry, the obstacle on the bottom section remind me of Undertale a little. Biggest improvement would be to have the Signal Sheet visible somewhere at all time. Great job though. |
| Apr 20 14:43:12 | 15m 51s | Adventures in Xenolinguistics! | ♥ 2 | I really like the concept and enjoy these diegetic PC style games, but for the life of me, just couldn't work out what I was supposed to do. I clicked everything and spent a fair time trying to notice any pattern but just wasn't sure if it was unfinished or not. |
| Apr 20 14:59:17 | 16m 05s | Outpost | ♥ 1 | Nothing seemed to happen for several days, not sure if I was softlocked or had reached the end. |
| Apr 20 15:10:45 | 11m 28s | Intercept | ♥ 2 | Definitely one of my favourite entries. You absolutely nailed down the concept you were going for, it felt complete and polished with great art and sound design. You should be proud of this. Brilliant job! |
| Apr 20 15:14:28 | 3m 43s | Signimal | ♥ 1 | My poor animals :( Great job on the art and sound design! |
| Apr 20 15:56:17 | 41m 49s | Lightkeeper | ♥ 2 | Really enjoyed this, it isn't easy to take a minimal mechanic and add depth to it like you have here. The restrictive binary choice creates some fantastic strategy to the gameplay. Great work. |
| Apr 20 16:06:05 | 9m 48s | LD59 Radio | ♥ 1 | I crashed a few times trying to play :( I did enjoying exploring around though was I got the hang of the controls |
| Apr 20 16:18:06 | 12m 01s | Through the Dark Forest | ♥ 1 | Solid little entry. I kind of forgot what the game was called until after I intentionally reported the unnatural objects XD |
| Apr 20 16:27:07 | 9m 01s | ECHOMAZE | ♥ 2 | This is a great concept, although I did find myself ultimately just relying on the minimap rather than using the core mechanic. I really liked the echo shader (assuming it is a shader) |
| Apr 20 17:21:39 | 54m 32s | lost in head | ♥ 2 | I found this too be too difficult unfortunately, granted I'm not a puzzle fan but some of them seemed rely on trial and error more than deducing the intended solution. Number 3 in particular had elements just just simply didn't seem to do anything no matter what I tried. The use of illusory space was very cool and well executed. |
| Apr 20 17:43:25 | 21m 46s | The Bureau of Civil Harmony | ♥ 1 | I really wanted play through the whole game, but looking up the lines in the directory was frustrating and broke the pace too much. The concept is really good and the game looks great though. |
| Apr 21 19:00:19 | 25h 16m | Switchboard Operator | ♥ 1 | I really liked this, the environment work was brilliant. Anything with a diegetic UI is always a big hit with me. Only trouble I found was connecting the calls felt a a bit awkward sometimes, like it was too far away. |
| Apr 21 19:07:21 | 7m 02s | Incoming | ♥ 2 | Short and simple but extremely well polished. Great work on this. The art was really impressive and the choice of colour helped to add real atmosphere. One of my favourite games of 59 so far. |