Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → outstar
Feedback comments for LD58
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| Timestamp | Since previous | Game | outstar's comment | |
|---|---|---|---|---|
| Oct 7 17:31:10 | Before I Go Blind | ♥ 1 | This was a powerful experience, the presence of a little girl with seemingly religiously fixated father made me really sad! On my first run, I did not get that I could move my camera off-screen to capture other people in a panorama, but seeing your screenshots I understood I missed something. The ability to browse the gallery throughout (or after) would be great. Overall, great concept with a heavy mood | |
| Oct 7 17:41:12 | 10m 02s | Hex to the Max | ♥ 5 | Really nice and well planned graphics and a cool gameplay loop that made me want to try "just one more round"! :) I loved how many different tiles and synergies you planned. RNG didn't love me much, as I often lost because of no "Collect" tiles in the last few draws. My only feedback is that the animations of putting things down could've been slightly faster and snappier to allow for faster gameplay loop! |
| Oct 7 17:58:17 | 17m 05s | Scalper Beat-Off! | ♥ 4 | I loved the music you picked for this one, I was chilling in the main menu for a while dancing to it :D Great idea and really fun execution. I made my 6-year old kid play it and she loved it too (she's in her Pokemon cards phase). Your idea for enemies was hilarious, reminded me of this: https://www.youtube.com/shorts/7FZWovUTmL0 |
| Oct 7 19:58:29 | 2h 00m | Astraay | ♥ 2 | I was able to download on Chrome with no problems! Game works great, the mood and atmosphere are great, I really like the ominous music. Unfortunately I couldn't finish it, because some areas were just too dark for me to see the way out - got stuck in between corridors with no light to guide me and couldn't fully navigate by sound alone. The sound from the nodes was helpful when I was close (rising in volume), but not sure if it was fully embedded spatially - I couldn't tell if it was coming from left or right, despite playing on headphones. Overall, great job for a jam and huge kudos for using your own engine! |
| Oct 7 20:20:51 | 22m 22s | Recollections | ♥ 2 | I LOVED the voice acting, great job putting the game to life (or unlife?) with it! The different movement mechanics surprised me and the game was getting tougher and tougher, with spine movement being quite manageable, but hands reminding me of Getting Over It game :D My main feedback is the font of the texts - it was difficult to read, but fortunately not too much of a trouble with voice acting present, might be more accessible if made easier to glance through! |
| Oct 7 20:32:48 | 11m 57s | The Mycologist’s Journal | ♥ 1 | THE COWS ARE FORMING MILITIAS? NOOO! Thanks for making a mushroom gathering game, I was looking for those! I think I found a bug: you can feed more than one mushroom to the discovery cabinet, which just makes it disappear and you loose a mushroom. I wish we had a bigger starting inventory, it was hard to walk around and sell 1 gold worth of mushrooms while carrying a key! |
| Oct 7 20:47:46 | 14m 58s | Guard the Forest | ♥ 1 | I couldn't find all the trash past night 5 unfortunately, walked all around the campfire (the one after the hill one) and only found about 70% of them, seemed to be nothing else :( But the game kept me on my toes, the dark silhouette was scary - at least up until I just walked through it and nothing happened, I became more relaxed afterwards :) |
| Oct 7 20:56:20 | 8m 34s | Stamp Collector | ♥ 2 | I love the designs of stamps and the whole vibe of the game. Really neat music too! I only wish we could later on arrange some postcards with the stamps we collected, or do some more non-time-sensitive tasks! |
| Oct 11 19:02:41 | 94h 06m | A1 MAS Collector | ♥ 1 | I really liked the textures and general atmosphere of the sewers, visually the game is stunning and screenshots immediately made me want to play it! I wish the scares were more of a buildup instead of jumpscares, these don't work on me anymore :D My main feedback is to change your theme on Itch to dark so it's more creepy to play! |
| Oct 11 19:15:34 | 12m 53s | How (not) to kill your cat | ♥ 2 | Unfortunately not really on theme, which is a shame, because it's a really fun, beautiful game with a great idea! My only feedback is a bug report, really: in the first map, I think I had some sort of unresponsive clock bug for a bit which resulted in an instant from-safety-to-death with a loud jumpscare of all sound effects playing at once. Could be a memory issue on browser, but thought I'll let you know! |
| Oct 11 19:44:37 | 29m 03s | Claim thy Land | ♥ 3 | Easily one of my favorite games this jam gameplay-wise! I managed to get to around level 7 I believe, with 100 hp enemy equipped with four wizard towers, and I failed miserably :D My only two pieces of feedback: - Attack icon is a red sword which can be easily mistaken for a red arrow pointing down in small UI - for a while, I thought horse adds speed but subtracts attack! - More visible grid lines on the scroll would be awesome That's literally it - you could easily add some more buildings and themed "years" and release it on Steam :) |