Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → Flinge
Feedback comments for LD58
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| Timestamp | Since previous | Game | Flinge's comment | |
|---|---|---|---|---|
| Oct 7 09:17:38 | Ashveil | ♥ 1 | msedge_nYbFMwGQHa.png A cool reimagining of the Minesweeper mechanics. The visuals are nice. I felt like it could use a bit more progression. It’s awesome that you can shoot into the darkness and reveal it | |
| Oct 7 11:46:43 | 2h 29m | Claim thy Land | ♥ 3 | At first, I was thinking this game would have a different kind of gameplay, but it turned out to be really cool! For me, it has the vibe of Backpack Battles. A really interesting concept kind of a board game. Great job! |
| Oct 7 12:05:11 | 18m 28s | DEBT? DECLINED. COLLECTORS? DEFLECTED. MY BALCONY? A BASTION. | ♥ 2 | kaif |
| Oct 7 21:49:17 | 9h 44m | Staying Alone | ♥ 0 | I didn’t understand a thing, but as always, it’s absolute cinema from master Chifu. He is Christopher Nolan of games |
| Oct 7 22:17:23 | 28m 06s | Seven-Day Bargain | ♥ 1 | I think this could turn into something really cool if you had more time. I really like the coin sound and the overall visual approach. I’ve seen your posts about the 2.5D style — great work! I’d love to try something like that myself one day. As for the gameplay, I just felt it could use a bit more progression beyond collecting new coins. Maybe some kind of fudge coins or jokers would add that extra layer! msedge_jqAqW0He07.png |
| Oct 7 22:33:47 | 16m 24s | BulkUp | ♥ 1 | Great visuals and cutscenes! And that ending — everything a true man could dream of. I just felt there wasn’t quite enough gameplay variety between levels, aside from the visuals. |
| Oct 8 07:56:20 | 9h 22m | The A?! game | ♥ 2 | cinemAAAAAAAAAAAAAAAAAAAAAAAAA |
| Oct 8 08:24:57 | 28m 37s | Out of Chalk | ♥ 1 | I’m not usually a fan of this kind of game, but this one was simple and comfortable to play. I got a bit stuck on the last level, though. The narrative and atmosphere were absolutely amazing — such an incredible vibe, I really loved it! |
| Oct 8 09:14:41 | 49m 44s | The Candelabra | ♥ 0 | The idea is really cool and original, but I felt it was missing some QoL features to fully understand what was going on — though that’s totally understandable within a jam. The core concept is clear, but while playing I often found myself going “wait, what?” I couldn’t quite figure out why the ignition order sometimes changed and started going in reverse (I even replayed it from the start to see if I’d missed something, but still didn’t get it). The art is awesome, and overall everything else is great — I enjoyed it! NVIDIA_Overlay_yTcjPw6uxr.png |
| Oct 8 09:34:11 | 19m 30s | Patch-flip Scout Camp | ♥ 1 | At first, I didn’t understand anything — the tutorial helped, but I think many players might not notice how to open it. Really cool concept with solid potential. I’d love to see more juice and game feel added. Also, maybe it was intentional, but I didn’t quite get why I had to drag the coins onto the enemy’s HP — it felt like the damage (and maybe armor) could have been applied automatically. Still, I really liked it! |
| Oct 8 17:13:25 | 7h 39m | Sword collector | ♥ 1 | One of the most original interpretations of the theme, in my opinion. The music at the beginning is really loud and there’s no sound adjustment — kind of hurt my ears a bit. The gameplay is great, the idea is interesting, I liked it. NVIDIA_Overlay_X1BJ6kDrGY.png |
| Oct 8 18:38:43 | 1h 25m | Nightfall | ♥ 1 | In the browser version, the sound glitches. The audio, visuals, narrative and atmosphere are top-notch. However, gameplay-wise, I felt a lack of progression and motivation to keep progressing. There is progression and upgrades, but there’s too little danger for them to really matter. One pistol was enough for me. I didn’t even need the shotgun and the in-game currency accumulated so quickly after some point. I spent the last few days just quickly searching for the remaining NPCs |
| Oct 9 10:37:40 | 15h 58m | Shape Collector | ♥ 1 | At first, it didn’t seem that great because of the visuals, but the gameplay idea is really interesting — nice work! It would be awesome to see a leaderboard right in the game. By the way, just for fun, you could add one to your LD page so people have some motivation to win. NVIDIA_Overlay_L1lJAappJQ.png Markdown for this: NVIDIA_Overlay_mAiBl0rXjl.png |