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torcado

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TimestampSince previousGametorcado's comment
Apr 10 19:22:57 SLITHER ♥ 0 this is great! I really enjoy difficult platformers like this, and this core mechanic feels super fun and expressive. I really enjoy the mental process at play required by using the 4 button direction keys instead of an analog control for a game like this. The visuals and music are very nice, I only wish there were more levels! Great stuff
Apr 10 19:44:13 21m 16s Icebreakers! ♥ 2 wow this is so cute! really really nice art and writing, all the characters are so fun. the music is fantastic, my goodness. and the sound effects are really good. The core premise is super nice, definitely fits the theme. I really like where you guys went with this!
Apr 10 20:08:15 24m 02s Mutant Ocean ♥ 3 ah this is great! the music is great, and the art is incredible. i really enjoyed exploring deeper and discovering new fish and creatures. I also really enjoyed learning fish values by collecting them, as a direct contrast to the limited carry size. That mechanic is nice, it really changes how i play through the game, focusing more on evading than collecting. The discovery that dashing actually goes through attacks helped with that a ton. I think if there's any change I would make it would be to make it more obvious that you're invulnerable during a dash, but discovering that was fun anyway. Great stuff!!
Apr 10 20:42:38 34m 23s Lift ♥ 1 Ah man this is fantastic! I've seen platformer-like mechanics in puzzlescript before but this one manages to expand on the idea in a really satisfying way. everything makes sense logically (in a puzzle context anyway) and solutions feel totally natural. It gets really tricky towards the end! the stair stacking puzzles at the end were probably my favorite, there's so many things that need to be considered in order to construct a solution. The final gimmick at the end was also clever. I'm interested to see what other sorts of ideas you had! Really great entry, niuce job :) (ps i really enjoy all the videos you make on puzzle games! I end up finding so many hidden gems from you showcasing them, so thank you!)
Apr 10 21:24:57 42m 19s Super Pyonpon ♥ 1 You guys have done it again. Absolutely stunning visuals, art, effects, polish... Masterclass level work in every new game you guys put out, I can't stress this enough. I am endlessly jealous of the level of quality you guys manage to hit every time. The area and enemy design is amazing, there's such a high diversity it's insane. Every animation feels so well paced and visually coherent. The music and sound effects are no exception either, really really nice to listen to throughout. The movement alone in this is so fucking fun. it's incredibly satisfying and expressive. I like it so much, to the point where I actually found myself disliking the enemies! The first few levels were some of my favorites, followed by some random individual levels in the later stages (like the ufo stage or the final stage that requires some precise directional input). I think the challenge the enemies provide is nice, but I was really impressed at the beginning of the game where i noticed that the enemies and obstacles thrown at me ended up being either 1. only useful to me, like the bombs, or 2. only interact with me by *pushing* me, like the fish and ufos. I think if the game focused on those kinds of elements and highlighted the quick pace and precise movement of the game, it would have been overall more enjoyable for me. Regardless, these are criticisms that would come more or less from a complete commercial game and not a 3 day game jam game. Almost none of this really impacts how impressed I am with the game. Really great stuff, I will always be looking forward to whatever you make next :)
Apr 10 22:23:35 58m 38s Dyamid ♥ 1 really amazing. the core concept is really clever, and you managed to explore a lot of neat mechanics with it. at first i was thinking the magnets were just an inferior/redundant version of the warp tile, but there were some really nice puzzles that came out of it! something i was hoping for was wrapping while the diamond was moving, that would be cool. (i also tried getting on top of the pyramid but the diamond goes off screen before i can get very high.) really nice level design, beautiful art and effects, and really good music. amazing entry, well done!
Apr 11 00:43:47 2h 20m Cave of Gorbs ♥ 1 dang this is great! im amazed at how much content there is. i had a really fun time exploring the different areas and figuring out what everything meant. really nice art and effects, and the music and sounds fit very well. i got a bit stuck in the last area but otherwise i had a really great time digging down :) nice job!