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Shasaur

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TimestampSince previousGameShasaur's comment
Oct 9 20:50:07 Nibblers ♥ 1 Really cool idea and fluid animations as well as blob designs. The simple art style fits quite well. It was just a little difficult to explore the game, maybe making it a little easier would help a lot.
Oct 9 20:56:49 6m 42s Cat-tastrophe ♥ 1 Cute little game with cute stylised graphics. I like the little outline shader and the warm colours give it a lot of charm :) Only feedback would be to allow clicking multiple times when zoomed in (or hold down click to shoot multiple cats) X)
Oct 14 17:59:29 117h 02m RomAnts ♥ 1 Really fun concept and actually challenging gameplay! A nice mix of micromanagement and resource macromanagement. The blend of RTS with tower defense is really interesting. Some SFX and maybe an isometric camera would have been perfect additions.
Oct 14 18:12:41 13m 12s Snake Rolls ♥ 1 It's pretty fun, great controls, lots of room for skill and speedrunning via the physics. Would have been nice to have the hitboxes a little bit bigger. Recommended playing: mute game and play https://www.youtube.com/watch?v=oA8buAHyZ4Y
Oct 14 18:28:50 16m 09s Slimeow Game ♥ 1 Really loved the art and aesthetic. Charming animations and sound effects. The gameplay seemed really balanced too; we tried greed economy but got wrecked. Maybe a better explanation of what each upgrade did would have helped a bit, but otherwise, it's a perfect little fun package!
Oct 14 22:59:20 4h 30m FLY HARD ♥ 3 Remembered you guys from the previous jam and wanted to see what you were up to for this one! :) Really interesting concept and idea, we loved the chat and the adverts popping in. Somehow, we managed to beat it first time with a score of 68417. With so little time to react, it was hard to have a strategy other than spamming jump and swerving around, maybe a bigger distance between the camera and the player could help.
Oct 15 00:07:35 1h 08m You Can Save The Rat ♥ 3 Did not expect this to be as deep as it was. We ended up hooked to try and get the true ending. Totally worth it. Music was nice and fitting. Cat sfx were great. The shock and spooky ambience in some scenes contrast with the idyllic atmosphere of the house. Didn't think a good ending was possible at first but after some thing outside the box we were able to figure it out.
Oct 21 23:06:08 166h 58m Burning Bells - Lilleborg 1259 ♥ 2 Awesome art style with a fitting sound design. Seemed incredibly polished - great work! The text in particular looked really good, despite it being something so minor. Story was really interesting, we loved the historical context. Maybe less enemies / waves and an extra player attack + dash could have made gameplay a lot more fun, or more variation with enemy attacks.
Oct 22 00:06:05 59m 57s Vortex of Life ♥ 1 This seems like a super fascinating concept and I would have loved to play the game thoroughly, understand the social commentary, and reach the true ending. Unfortunately, it was really difficult to understand the gameplay. I feel like the problem is the possibilities are too vast, so making any one decision in the game makes it hard to grasp the outcome / pattern immediately. Of course, maybe this could be changed by playing the game a lot (as you mentioned), but it feels like to actually make the gameplay fun, there needs to be incremental learning and obvious patterns to grasp from (almost) each action / decision. It felt a bit like stumbling in the dark, not knowing what or why something happened. But great effort, and the art is really awesome too! I'll keep an eye on this one and I'm really looking forward to playing your future games :)
Oct 22 00:42:11 36m 06s Squeezlings ♥ 3 Very impressive and intimate atmosphere, almost feeling like an up-close view into these creature's world. Graphics, lighting, ambience, and especially the audio captured a cosy, almost tribal aesthetic. The chopstick mechanics felt satisfying and well integrated into the theme of the game. Well explained tutorials helped ease new players into the gameplay loop. Encountered some bugs and freezing here and there when interacting with objects with the chopstick that could only be rectified by closing and restarting.
Oct 22 21:02:26 20h 20m Terrarium ♥ 1 Nice pixel art and relaxing music. The vibe is very cozy. As others have mentioned, fixing the ant colony button would have gone a long way I think. Some other cool ideas: shadows for trees, animations for ants, and layering (you could just render stuff based on Y position).
Oct 22 21:11:23 8m 57s Totally Accurate Beetle Simulator ♥ 1 Wanted to play this because the idea we had for our game stemmed from the same point! We wanted to make an auto-battler based on TABS (turned out more like Age of War in reality), so I was wondering how you approached it differently :) And well, you have a lot more content! Great work on that, I always struggle to get more than 2-4 units per jam game because of the programming required - but you got 11! The icons are super nice and stylised too. Maybe being able to get set a direction and a small splash of SFX would have made it even better. Great work overall! :)
Oct 22 21:26:04 14m 41s Moldable Monster of Mine ♥ 1 I LOVE the art style of this game - the light desaturated colours combined with vibrant colours for interactable elements is super neat! Also the actual text + web design of the page is fire. Gameplay is smooth and polished. Maybe some simple lo-fi procedural background track would have been the perfect fit here.
Oct 22 21:51:44 25m 40s Zanymen: Tiny Town ♥ 1 This game is the best one I've played in the jam so far! :D Incredibly polished, cute well-designed style, as well as witty writing and characters. Slay.