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Feedback comments for LD56
jacobwinters's games and stats for all events →
| Timestamp | Since previous | Game | jacobwinters's comment | |
|---|---|---|---|---|
| Oct 6 22:28:07 | Wizard | Spec Ops | ♥ 3 | I've seen plenty of games with fire wizards. I've seen plenty of games with water wizards. *Fabric* wizards? That's a new one. | |
| Oct 6 22:48:15 | 20m 08s | the Last Leukocyte | ♥ 2 | Not used to auto-aim+fire in this genre. It works well here. The ability to physically block enemies from getting to the heart is interesting and I definitely haven't figured out how best to use it yet. |
| Oct 6 23:30:55 | 42m 40s | The Day They Got Hungy | ♥ 1 | Took a few rounds for me to figure out what was going on; would have appreciated a bit more tutorial up front. That said, loved getting strategy tidbits from the game over text. The game over text was fantastic in general. |
| Oct 7 00:07:10 | 36m 15s | Creature researcher | ♥ 1 | Let's see, I've got a jetpack now, pretty sure I've seen the entirety of the manageable standard-size platformer map, this is going to be easy. *holy subterranean labyrinth, batman* |
| Oct 7 00:24:32 | 17m 22s | Mini Running Ant | ♥ 2 | I thought I knew every Nintendo console. I was wrong. High score 264 |
| Oct 7 02:07:51 | 1h 43m | Tiny Mushy Froggies | ♥ 3 | Started playing before reading the description. Figured out there's a power meter and I need to hold the jump button down instead of tapping it. Approached the street, started charging, waited for the right moment to jump. Screen started shaking. Anticipation started building. JUST HOW FAR CAN THIS FROG JUMP AT FULL POWER? oh =D |
| Oct 7 04:02:06 | 1h 54m | FOREST CLEARING | ♥ 1 | This. Is. Awesome. Upgrade system feels great. It was amazing to one-shot one of the big enemies for the first time. |
| Oct 7 05:35:05 | 1h 32m | PocketMen | ♥ 1 | There are so many things in the apartment and the pocketmen look so happy sitting in all of them! Incredible amount of content. Very enjoyable. Would have appreciated some way to know which objects could hold a pocketman. I spent a fair bit of time dropping them in every corner of the screen to see where they'd stick. InsidePocketMan and PoolTablePocketMan were especially tricky. |
| Oct 7 20:24:40 | 14h 49m | Let's eat Grandma. | ♥ 1 | The apostrophe level. The semicolon level. *The music/SFX sliders in the menu -* `Music [---,---]` *- the handles are commas.* |