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Speedphoenix

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TimestampSince previousGameSpeedphoenix's comment
Apr 15 21:11:07 Claws and Conundrums ♥ 3 The atmosphere was definitely great, and I enjoyed the format, although it was hard to make out everything in the basement because of how dark it was Would love to see a longer version of this one day!
Apr 15 21:57:35 46m 28s Bail Out! ♥ 2 Great game! Was definitely fun to out-maneuver the cops on my skateboard. And dropping tactical donuts to laugh behind their backs. I think the controls and reactivity could use some faster acceleration, although that would completely change the difficulty of the game.
Apr 16 11:22:36 13h 25m The Summoned Struggle: Tales of a Tag-Along Demon ♥ 2 Really liked this one! Especially the back-and-forth between the underworld and the summons, that felt fresh. Also loved the flat paper graphics, though it was often hard to tell when you're aligned for ranged attacks against bosses.
Apr 16 11:33:44 11m 08s The great goal ♥ 3 Had trouble understanding russian, but hearing the voice sounds for the cauldron mixing was definitely a treat The game crashed at some point though, unsure what made that happen
Apr 16 11:51:44 18m 00s FiendFinder.com ♥ 1 Absolutely loved this one. The different texts and characters' personalities are really great! I laughed a few times
Apr 16 11:57:47 6m 03s Damned Koi ♥ 1 I had trouble understanding the goal of the game, but overall the it's nice seeing the fish in MY pond And what's this hawk doing here? no wait give me my fish back!!
Apr 16 12:01:02 3m 15s Summon Cats ♥ 4 Nice and cute, thank you for this
Apr 16 12:20:12 19m 10s Excuse Me... Are You Summoning Crokel? ♥ 1 Loved this puzzle! took me a while to understand I could cut links, instead of restarting from the previous level every time. Great game overall
Apr 16 16:30:34 4h 10m My First Necromancy ♥ 0 That was pretty fun I Especially loved getting swarmed by enemies, but then you summon your horde and turn the tides. The feeling when you're back in control of the fight is amazing. In terms of feel, I think you should consider adding smoothness to the player movement: make the speed accelerate quickly instead of always having a flat speed (even reaching the top speed after 0.2 seconds significantly changes the way the controls feel) Also it took me a while to realize this was a 3d game. If that's an important aspect of your game, you could zoom in the camera and/or smoothen the camera movement and make it lag behind the player a bit
Apr 16 16:40:35 10m 01s Some Munnings ♥ 2 that was fun I got to summon art pieces straight into the wall in front of me
Apr 16 16:53:07 12m 32s Veiled Ocean: Echoes of Nautical Grief ♥ 1 A nice game. Was especially tough trying to draw specific sigils while under enemy fire
Apr 16 17:08:05 14m 58s Midnight Cheese Quest ♥ 1 Nice game, loved dropping blocks into holes in the wall in the nick of time to stop myself from falling. I think it would be nice if the level design was more forgiving. There were a few places were I fell, and the way back up was complicated and made me want to give up
Apr 16 17:15:56 7m 51s The Unsummoning ♥ 3 Wow I absolutely loved this one Especially how you made the main menu and the credits using the same mechanics I think it would have been nice to see the current speed/swarm level somewhere, so see beyond the score how far I got and the difficulty where I lost Overall absolutely great game
Apr 16 17:30:27 14m 31s theGRIMOIRE_ ♥ 1 Really loved this. The puzzles were hard, and the atmosphere really immersive
Apr 16 17:33:08 2m 41s That Time I Got Reincarnated As A Crab Girl And Summoned Slimes To Fight For Me ♥ 3 Is it really a parody if it's better than the original?
Apr 16 17:40:16 7m 08s Hot Wax 🕯️ ♥ 1 This is a really nice variant on stacker games I especially appreciated how the rotation was properly put away from the up arrow Loved it, will play more of it later on my pico
Apr 16 17:47:51 7m 35s Harod: The Eternal Summoning ♥ 3 Stay with me Harod, we'll make it through, I promise
Apr 16 17:53:44 5m 53s Catacomb Conquest ♥ 2 It's a nice game The main issue I have is that sometimes monsters spawn onto you (or right where you're going and can't dodge), so you die. It would be nice if monsters always spawned a distance away, and if you had more than 1 hp
Apr 16 17:58:39 4m 55s The Evil Eye ♥ 1 That got me more tense than I expected. Nice game!
Apr 16 18:02:53 4m 14s SUMOning - Power through Angel ♥ 2 Ok That was hilarious, thank you for the game!
Apr 16 18:05:09 2m 16s Sumo nin': Demolition Experts ♥ 2 Ok that was fun Why isn't the sun a sumo too thouhg?