Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → Speedphoenix
Feedback comments for LD53
Speedphoenix's games and stats for all events →
| Timestamp | Since previous | Game | Speedphoenix's comment | |
|---|---|---|---|---|
| May 2 20:43:57 | Delivery Guy | ♥ 0 | I had fun kicking a package around, as well as trying to push it clunkily without kicking it to avoid breaking stuff! The box getting caught on the walls when you want it to move, combined with the long straight-line level made it rather frustrating though | |
| May 2 20:58:20 | 14m 23s | Fetch! Good boys? | ♥ 1 | I loved the dog, and liked how the game forces you to work with the timings without stopping the jumps. The sound of the traps is somewhat too loud, and it can feel odd to hear a sudden sound at the start of a level, when it's actually a trap on the other end of the screen, which you don't care about yet. It also took an embarassing amount of time to realize that traps' hitboxes don't cover the whole block, and the edges of the block can still be jumped on even with the trap active Kind of a shame that the dog and its head is so small though. It took screenshotting and zooming to verify that the dog fetching a trident in hell was in fact the three-headed Cerberus. To me it looked at first like it just had an elongated face like a horse, and the other heads were ears. |
| May 2 21:13:54 | 15m 34s | IT'S ALIVE | ♥ 3 | Really liked the mood and the guitar on the main menu! (a shame it's not in the actual game too) It took me some time to understand you're meant to long press space to not lob the parts over the horizon, and where I was supposed to send them. I also did not understand what made me lose (is there a time limit?) and apparently the time limit is also active on the main menu? |