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Feedback comments for LD55
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| Timestamp | Since previous | Game | SonnyBone's comment | |
|---|---|---|---|---|
| Apr 17 06:14:40 | Tao | ♥ 3 | You somehow found the perfect speed in which to introduce new mechanics to keep it fresh. Just as about to say OK BEEN THERE DONE THAT you threw something new at me. I also made a game once with a similar ending, so extra points there. Music was great, looked awesome, played like you'd expect... overall pretty great. Not feeling a strong connection to the theme but I still enjoyed all my time with Tao. | |
| Apr 17 07:24:09 | 1h 09m | Summoner Symbols | ♥ 1 | I really feel like you're super close to something truly excellent. These are the kinds of games that I dreamed about making when I was playing my DS regularly. Being able to see both screens at all times and draw runes / symbols whenever with a stylus would be super satisfying to me. I love the presentation here but like others have said, the puzzles just sort of drop in at full volume and that can scare people off or result in them completely missing the point entirely. Obviously with more time you could've done a little intro bit with a simpler puzzle as a tutorial to at least explain the basics, because ONCE YOU GET IT, you can start putting it together rather quickly. I just personally felt like it was taking a long time to GET IT. Turns out I was barking up the wrong tree for 12 minutes. Great use of theme and really solid presentation. The drawing IS SO FUCKING SATISFYING! UGHHHHHGHGHGHGHG |
| Apr 17 07:34:28 | 10m 19s | Etsa Djavul | ♥ 1 | As always you pull off a super VISUALLY appealing game despite not considering yourself an artist. Chucking away at that fucking stone is FUN. Learning the symbols, scratching them out, it's all super satisfying to me. I messed around with it just to see how much I could fool it, how much I could scratch off, how fast I could do it, etc... A mechanic like this in a game similar to Papers Please would be EXCELLENT. The connection to theme here is loose and it's not super innovative or anything but HEY, it's fun to play and learn which is a difficult thing to achieve! |
| Apr 17 19:35:24 | 12h 00m | Sokoban Summon X | ♥ 2 | WOW this was deceptively deep and really fun to mess around with. Love the twist on a classic and lots of clever interactions. Directional requirements and positioning was really eye opening in a sort of AHA moment, which happens multiple times. EXCELLENT for rewarding my curiosity. I got stuck a few times but was able to come back and figure some things out. I was never able to beat it though... but I'll keep trying! |
| Apr 17 21:13:26 | 1h 38m | Demon bowel trouble | ♥ 1 | Well... I didn't shit myself. I hope. I'm talking about real life now. Also the game. Cool art, funny stuff, needs funny audio to make it really land. Is the order of summons pre determined? Seems like the first one should be he final one. |
| Apr 17 21:38:07 | 24m 41s | Demons On Demand👹📦 | ♥ 4 | That's some good ass art right there. The controls are a little 'sticky' and it's hard to be super precise and quick quick which you really need in a game like this. The connection to the theme is pretty neat and amusing with the summoning requests and portals and dolls... just a cool little idea in general. Good job! |
| Apr 19 06:14:39 | 32h 36m | Split-Decision | ♥ 3 | Got addicted to this but honestly not feeling a huge connection to the theme. Having said that, there's a really really badass idea in here somewhere but I'm not sure how to go from what you have to whatever that would be. The idea of keeping the red ones out and splitting them to make more scoring orbs is just a really fun idea. I feel like I don't have enough control over the outcome, so I end up with some lucky shots. It's like a reverse pinball where you want the ball to miss the paddles unless it's a red ball, then you want to keep it in play. The best thing about your idea is that it has actual legs and can be extended beyond the jam. Like I said, there's something really badass in there somewhere and you're really close to finding it. There's more than one person in here hoping to see more of this. Add me to that list! |
| Apr 19 06:34:07 | 19m 28s | Elemental Surge | ♥ 2 | THIS GAME FUCKING RULES! Pictures don't do it justice. Fun as heck, looks groovy, sounds groovier... Really fun mechanics and smooth controls. The game really comes alive when the 'enemies' show up. My favorite part about playing jam games is seeing the potential in something, and this one has my mind going crazy with possibilities. Great work! |
| Apr 20 06:37:19 | 24h 03m | Faust's Big Deal | ♥ 1 | Cool start! Gather materials, summon monsters, then raise them or breed them or something? Obviously didn't get to implement everything you wanted but you still made something pretty interesting. Keep going! |
| Apr 20 08:22:50 | 1h 45m | SaaS :: Summoning as a Service | ♥ 5 | This game reminds me too much of real life! lol this is frustrating as hell but oddly addictive at the same time. I feel like I'm fighting against the universe itself in a never ending battle of attrition. And I've lost. The asshole constantly calling me and messing me up right when the asshole goat bonks his noggin on the asshole cauldron! Hang on I'm gonna go try again... |
| Apr 20 08:42:14 | 19m 24s | Sinful Scoops | ♥ 3 | Dang this is good. I sorta wish the text at the top didn't vanish and that I could scribble out multiple symbols in rapid succession and drop the ice cream faster. I know that's not what you were all going for but all I'm saying is your game is so damn JUICY! Everything is very cohesive. The art is cute, the different ice creams are entertaining, the way the drawing feels, the music, even the page background... it's just a very nice little package and I enjoyed unwrapping it. Thanks and congrats! |
| Apr 20 09:49:45 | 1h 07m | Summonware | ♥ 1 | Wow, this is the best looking and playing thing I've played in a bit. I just wish the connection to the theme was stronger because MAN this is such a satisfying thing to witness and control. <3 |
| Apr 20 09:57:24 | 7m 39s | Devotion - A fairytale | ♥ 1 | Cool as hell! Tricky but satisfying to keep going to see more of that PERFECT art. Thanks for this. |
| Apr 20 18:14:03 | 8h 16m | Grave Wrangler | ♥ 2 | WHOA the sprites are amazingly done. Great animation, lots of character, cool style... great job! The game obviously needs more time in the oven but what's here is super promising. Would like to play a full version! |
| Apr 20 18:16:10 | 2m 07s | theGRIMOIRE_ | ♥ 0 | Fun puzzles! Great cohesion despite admitting to not doing everything yourself from scratch... you STILL made something that looks and sounds like it was pieced together with a singular vision. Everything fits, nothing detracts you from the game in that regard. The puzzles are clever, the connection to theme is rad, you should be proud of this one. Looking forward to what you do next |
| Apr 21 05:52:19 | 11h 36m | A Grave Mistake | ♥ 1 | I love this strange little experiment slathered in ooey gooey juicy goodness and drenched in that THICK chiptune GRAVY. I dig it. You dig? GREAT use of theme and huge innovation points. This scratches an itch I didn't know I still had. |
| Apr 21 22:27:35 | 16h 35m | Virtua Bob | ♥ 1 | Hey look a game based on my college years day dreams! Thanks for making this, I had fun. Got a kick out of the narration and story, graphics are fun and humorous while also envoking nostalgia for those old light gun shooters. Congrats on this one! |
| Apr 21 23:26:51 | 59m 16s | Demon Chalk | ♥ 2 | The only thing holding this back at all is the method for drawing circles. Everything else it top tier, and t here's tons of content here and it's interesting to see what you unlock next. GREAT USE OF THEME! This has a lot of familiar mechanics and elements but it somehow feels completely fresh at the same time. Good freakin job! |
| Apr 22 23:51:36 | 24h 24m | Throes of the Javelin | ♥ 3 | Oh look at all the everything! It's all so good. The everything, that is. My only complaint about the whole thing is that the connection to the theme is a bit weak in comparison to the rest of the total package. But just taking it for what it is and for what is presented, this is a triumph. Excellent job! |
| Apr 24 05:16:43 | 29h 25m | 666 | ♥ 1 | HELL YEAH! I love this. Everything about it rules. Great use of theme, awesome core mechanic, funny audio, all in a browser score attack game. Bookmarking this one! Great job, congrats to the team! |
| Apr 27 18:21:44 | 85h 05m | Braid 3 | ♥ 2 | Was this your meta attempt at the theme? Are you trying to SUMMON John Blow to the fucking comments section??? |
| May 4 20:04:42 | 169h 42m | Echos of Players Past | ♥ 1 | WOW this rules I hate that I didn't see this before the rating period ended. Since the old site died I never really did LD again so it's been hard tracking down all the old accounts! THIS GAME RULES!!!! It's also hilarious and has tons of emergent challenges. LOVE IT |
| May 5 06:55:29 | 10h 50m | BIRD SOUP | ♥ 1 | I found this game after the compo results were announced but this shit RULES. The connection to theme hurt you the most but the rest of it is so friggin good. Thanks for making Bird Soup, one of my fave games this entire jam! |
| May 5 08:02:30 | 1h 07m | The Great Witch | ♥ 1 | One of my personal favorites from LD55! Thanks for making this |
| May 5 16:54:31 | 8h 52m | Would you still love me if I was a worm ❤️🪱? | ♥ 2 | Now we fight with knives |