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scottjmulligan

Feedback comments for LD55

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TimestampSince previousGamescottjmulligan's comment
Apr 16 02:31:02 The wizard penguin ♥ 2 I liked the concept! I would loved if each color spell had a different animation or something along those lines.
Apr 16 03:50:53 1h 19m Summonware ♥ 3 I really liked the artwork and the music! I would love if there was an ending as it gets repetitive fairly quickly. I didn't understand where the controls were for a while as well. I also think the quests could have been more complex. They felt too easy.
Apr 16 03:52:28 1m 35s Duck Spawner ♥ 1 All hail the duck swarm! I don't know why this is fun but it is. I like that you can control the movement of the ducks.
Apr 16 03:57:40 5m 12s MagicSircle Paint ♥ 1 I didn't understand the ending. I heard shuffling in a chair? Was an image supposed to appear? I also didn't realize you had to 'x' out of the paint program in order to submit the drawing.
Apr 16 04:01:32 3m 52s Jury Summons - When Duty Calls ♥ 1 I really like the art and music in your game! I also feel like it's a very creative spin on the theme. That said, I felt the core mechanic was a bit difficult to follow. I also felt it was pretty repetitive.
Apr 16 04:45:15 43m 43s Desktop Daemon ♥ 1 Such a cool spin on the summoning theme! I think it's hooked up to play games when I do on itch? I really like the artwork as well.
Apr 16 19:58:34 15h 13m Necroform ♥ 2 I love the mechanic of utilizing skeletons to fight and to solve puzzles. I was having a really hard time with the jumping on platforms when they were going high (after the sign that notes how high they're going)
Apr 16 20:01:37 3m 03s Sumo-Moaning ♥ 1 This is pretty funny! I would have liked some sort of combo bonus (if you feed multiple sumo wrestlers at the same time) I would have also liked if the controls were in game (a simple press space to drop food at the start) I also think more animations would make the game more engaging. (maybe the sumo wrestler increases in size with each food drop etc.
Apr 16 20:04:47 3m 10s Cummon Summon ♥ 2 I didn't understand how combat worked in the game. I also didn't know what to do in the game. I was clicking all around but nothing happened. That said, I liked the vibe of the game and the aesthetic.
Apr 16 20:12:44 7m 57s Sumo-ning ♥ 3 Fun! Good job. I think it needs some epic background music. I also think it would be cool if there were special humans to collect that had different effects. That said, amazing job! I also didn't how to close the game (ended up alt-tabbing)
Apr 18 01:39:08 29h 26m If Only ♥ 2 I really like the ambiance of this game. I had a hard time with the second puzzle. It would be nice if there was a hint system.
Apr 18 01:41:02 1m 54s Card Dungeon ♥ 1 I was unable to figure out how to damage the opponent. All I was able to do was click on my characters and then transform the enemy characters. I was confused as to what I was supposed to do.
Apr 18 01:44:08 3m 06s Reverse Rituals ♥ 0 I got Flabbergasted Flo. This seems like it could be a fun idle game concept! (Summoning random characters that maybe affect your scores?)
Apr 18 01:48:25 4m 17s TANKZ ♥ 2 Graphics are great, controls feel good. It did feel a little repetitive on the second level with the big tank. (felt like a bullet sponge)
Apr 18 01:53:02 4m 37s Sir Lancelittle ♥ 3 This was fun! I didn't understand how the card aspect related to the theme (summoning weapons?). I also felt like each weapon could have been more distinct (maybe a long range one vs short range) I found myself just button mashing
Apr 18 01:56:09 3m 07s Dry Season ♥ 5 I liked the connection to the theme! I also liked the synchronized dance moves of the characters.