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Feedback comments for LD55
Sampai's games and stats for all events →
| Timestamp | Since previous | Game | Sampai's comment | |
|---|---|---|---|---|
| Apr 16 09:08:02 | Demon Business | ♥ 1 | Overall a really cool idea! I had to play around a bit to figure out that you need to navigate back to the laptop with the demon present in order to send it out, so that gave me a bit of a headache but once I did figure it out it was easy going. Good job on your first Game Jam game! | |
| Apr 16 09:32:46 | 24m 44s | Eldritch Vessel Academy | ♥ 2 | Lovely idea, great execution. The timer could maybe be made a little bit shorter as I barely ever felt stressed because of it, but that's my only nitpick. The self referential humor of the the two protagonists is great! |
| Apr 16 17:04:23 | 7h 31m | Luminaries | ♥ 1 | Really cool art, I love how you played with illumination and different light sources here! The gameplay loop does get kind of stale fast, some more added variety on screens (more than auto-gathering and producing) would help immensely! |
| Apr 16 17:11:24 | 7m 01s | The Unsummoning | ♥ 4 | The art direction is stunning, too bad I have to look away from my screen constantly to find the correct letters ^^ Maybe this game will finally teach me to touch type properly, it also helps that it makes me go out of my comfort zone by having to type words I'm not familiar with. Overall a fun little typing game! |
| Apr 16 18:13:49 | 1h 02m | Tristram | ♥ 6 | Beautiful Graphics, Sound Design and overall vibe. Super impressive game. It feels satisfying to just look at the litthe heroes duke it out inside the dungeon. Mad props to everyone involved, you guys killed it. |
| Apr 16 18:50:58 | 37m 09s | Oil Creatures | ♥ 2 | I really enjoy the art that's being used and overall the game was enjoyable, if maybe a bit too long. I feel like the melee units are mostly cannon fodder before you can get some points into movement and by that point the tower has enough damage to kill them quite easily, this means it's a constant back and forth with getting enough stats for your units so the hard hitting ones (axe) can reach the tower, but by that point the tower has likely evolved again making the upgrades "void". This had me rely on the ranged units mostly! This is a simple balance pet peeve however and doesn't take away from the fact that I had a bunch of fun trying to min-max strategies to get the tower lower, fast. Overall a really enjoyable little game, good job! |
| Apr 16 19:09:10 | 18m 12s | The Weaver from the remote hamlet | ♥ 5 | I really, really like the art in this one, and the idea is lovely. It took me a while to figure out what exactly each rune does in order to properly get to the node I wanted to, but once you get the hang it turns into a quite fun puzzle game! Really enjoyed playing this, good job! |
| Apr 17 09:18:32 | 14h 09m | Streets of Mage! | ♥ 2 | Overall a fun little game, as mentioned by others the killcount could probably be decreased and a few more goblin varieties with maybe different attack patterns would freshen things up a bit (of course that is hard to achieve within the limited time-frame). Another thing that could help is adding a small cooldown to the dodge so it's not abusable anymore. Other than these little pet peeves a very enjoyable experience. Praise Tenticolor! |
| Apr 17 09:25:33 | 7m 01s | Election Occult | ♥ 3 | A funny, silly little game. Starting on a meme like that and ending on a finished, playable product is not an easy task. Good job! |
| Apr 17 10:08:30 | 42m 57s | Blort's Big Adventure | ♥ 1 | Great twist on classic platforming, great humor and art direction as well. I had a lot of fun with this one, great work! |
| Apr 17 10:43:07 | 34m 37s | Billy's Band | ♥ 1 | This game feels like and absolute fever dream and I'm all for it. Once I summoned Freddy Fazbear I almost lost it. Good stuff. |
| Apr 17 11:41:43 | 58m 36s | Shadow Summoners | ♥ 1 | First of all the art is great! However I do have some nirpicks, the overall gameplay I understoon quite quickly with the ingame "Keys" menu, however it'd be great to see which summon I have selected and its cooldown as well as Wave Timer (seeing how many enemies I have to defeat). Other than that it's a great game, especially for a solo dev, good work! |
| Apr 17 11:47:31 | 5m 48s | Summon World | ♥ 1 | Really impressive game for such a short period of time. I personally enjoyed just watching the villagers go about their business and filling the land with various thing almost as much as tearing it all back down again ^^ |
| Apr 17 13:47:51 | 2h 00m | BLOOD DRIVE!! | ♥ 4 | Incredible voice acting and overall a super fun game! My only gripe with it is that it's kind of hard to tell if a car is destroyed or still active at a glance (especially since there are some without headlights on). Other than that it was a bunch of fun. |
| Apr 17 13:54:48 | 6m 57s | Fiesta De Las Quimeras! | ♥ 3 | I really dig the super unique art-style. It really makes the game stand out. The concept is also really fresh and very well executed, a nice spin on the match game formula. |
| Apr 17 14:01:52 | 7m 04s | Faust's Big Deal | ♥ 1 | A very fun little game that I hope gets developed further as there's definitely something there. The vibes I got from this game were great, the art is pretty and the soundtrack fits perfectly! Most of my issues (Camera and hard to see pickups) were already addressed so I don't see the need to comment on these any more since they're small problems that are natural to happen in a jam setting. This sure as hell plays more like a demo than a jam game and you did an amazing job in the little time you had! Should this get a release I would definitely check it out ;) |