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samboyer276

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TimestampSince previousGamesamboyer276's comment
Apr 18 22:26:41 Thalatta's Grand Heist ♥ 2 Fun little puzzle game! I enjoyed the puzzles towards the end a little more than the early ones, but perhaps that's because I'd learned the mechanics by then. Voice acting was a fun adddition, especially the little quips during gameplay!
Apr 18 22:36:13 9m 32s Speed Demons ♥ 2 Great to see a fellow racing/speed-type submission for this jam! (although I'd say yours is much more polished than mine haha.) Loved the fact you we able to squeeze multiple game modes into the game, and that webGL performance is pretty good. I guess it felt a bit lonely on Summoning mode, ie the opponents were all somewhere behind the camera, but a couple caught up to me eventually. A great game in all!
Apr 18 22:51:19 15m 06s Larrys ducked-up adventures ♥ 1 Speaking as the submitter of another bird-like game, I appreciate the choice of companion 🦆 Very fun in all! The tension of completing the drawing while being chased & running out of ducks was quite good. Would've appreciated slightly more variation in the level artwork but there's only so much we can do with the time available haha. Good job!
Apr 18 23:02:13 10m 54s Words of Power ♥ 2 Loved the graphics and sound design! feel like lots of care was put into this as much as the game design/letter selection. I failed on George a few times at first but worked out how to combine elements better towards the end. Good job!
Apr 20 17:24:31 42h 22m Ritual Road ♥ 1 Love the graphics in this projec! The sound design of the engine revving up was also really nice, especially the panning as you turn around. Shame there's not more objectives to aim for but being targeted by the shadow tentacle thing for a moment was enough encouragement to get away asap 😆 Great stuff overall!
Apr 20 17:40:44 16m 13s From Hell's Heart ♥ 1 Loved this game! The sprite work is fantastic and the outlines make the player/enemies/bullets super readable. Movement and camerawork is also really smooth, reminds me of Enter the Gungeon, perhaps that was an inspiration? Anyway yeah great gameplay loop :)
Apr 20 18:19:16 38m 32s Puddle of Death ♥ 2 This is such a well-polished game for such a short development time! Really coherent art style, and the camera movement and particles felt particularly juicy. (the world-space text was slightly hard to read as a result, but it was hardly a problem). Also really grateful for the save points, as I had to close the game briefly and thought I'd have to start again. All hail the puddle! 👑
Apr 20 18:29:05 9m 49s Fury Duty ♥ 2 I knew it was going to be fun just based on the logo but man when the voiceover happened I was even more excited 😆 throwdown in a courtroom is definitely a unique take, and in-game artwork was really clean! I don't mind the length of the game but think I may have preferred a slightly more difficult opponent - perhaps tweaking the AI reaction times for an easy/hard mode would be a good way to keep it open for everyone? But yeah great stuff overall :)
Apr 21 11:27:06 16h 58m Ocarina Summoner ♥ 7 Hey, this is a great concept! It's rare that a game can convince me to get a pen & paper out haha (Fez was probably the last time) but decoding the notes & the book language was a refreshing challenge. I didn't summon all the creatures in the end (mostly because I wasn't keen to translate the whole book), but I'm sure a suitably strong-willed translator could do it. The sprites that I did see were really nice. It did take me a while to notice that you click & drag the book to look through it (the first page is missing a 'page-turn arrow' imo?), but it makes sense after that. Another thing that might be nice is being able to play the notes and navigate the book via keypresses, but that's just me being lazy haha Great stuff overall, congrats team!
Apr 21 11:43:04 15m 58s KekLuck's Summoners Colosseum ♥ 2 Hey, really enjoyed playing this! Lots of cute 'handmade' assets really sell it - my favourites are the animal icons, the 'Yeah!' sound when you get a power-up, and the exceptional frog voice acting 😆 I noticed that the arena's shading had a bit of a retro noise effect that I thought was deliberate, but noticed it wasn't happening in your screenshots, so wondering if it's a bug on my machine? Attached below in case you've seen it before. Screenshot 2024-04-21 123756.jpg Great stuff overall!
Apr 22 19:51:09 32h 08m Arcane Anagrams ♥ 1 Very fun to play! The music speedup when you start to run out space was perfectly tense. I got to 2,610 :) The input scheme would work perfectly for a mobile game, but one suggestion for targeting PC users would be to allow keyboard inputs, such that if that letter is available on screen it's selected, and otherwise you have some timeout penalty (to discourage spamming)? the game still works fine with clicking though - i might just be lazy haha. Great stuff overall!
Apr 22 20:03:40 12m 31s Farming & Demon Summoning Simulator 2024 ♥ 0 loved this game! very cute graphics, simple objectives with a clear sense of progression, and the ability to grow whatever you like afterwards :) I did have slight difficulty after losing the first time, in that the gardening book was not able to reopen by pressing 'X' anymore. reloading the page fixed it though. Great stuff in all - congrats for finishing!
Apr 22 20:19:36 15m 56s Evocation ♥ 1 Lovely artwork and very spooky sound design! I'm not good with scary games/movies so had to watch through my fingers for a lot of the transitions 😆 Anyway it's really cool to see such a fleshed out story/universe in a jam game, on top of all that art/audio!
Apr 22 20:40:53 21m 17s Ink Summoner ♥ 2 Loved solving these puzzles and finding new spells in each room! Jumping onto/navigating around boxes was a bit awkward in levels that used them, but didn't take away from the experience too much. (I also don't have any suggestions for altering that, rigidbodies are always a pain!). I'm a little embarassed to admit that I couldn't solve the main menu challenge at first... because I didn't realise the 3x3 dot grid was a part of the UI and not part of the world!! Oops 😅 (it's obvious on later screens, just not this one. not sure what to suggest for this - maybe 'ghost lines' indicating that's where you draw? not a major issue though, I am just easily confused) Great stuff overall!
Apr 22 20:46:00 5m 07s Mean Minion Mage ♥ 0 Very cool! I thought the controls for spell casting worked well, and loved the concept that your spells can come back to haunt you as new enemies. I found the tutorial quite fun, but the main game spawned slightly too many enemies too quickly, so I died quite quickly... maybe decreasing the attack cooldown could help fend off enemies? Anyway good stuff overall :)