moonblast 2024-04-16 10:03
Interesting summoning defense game with a lot of optional summons
Foon → Ludum Dare Explorer → LD55 → KekLuck's Summoners Colosseum
By kekluck
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 562 | 3.57 | 21 | |
| Fun | 497 | 3.52 | 20 | |
| Innovation | 543 | 3.41 | 20 | |
| Theme | 192 | 4.16 | 20 | |
| Graphics | 878 | 3.20 | 19 | |
| Audio | 500 | 3.36 | 20 | |
| Humor | 368 | 3.41 | 20 | |
| Mood | 707 | 3.44 | 20 |
Interesting summoning defense game with a lot of optional summons
Top of the best games i played so far. The pacing is fun and innovative. Best part: the animail sounds of course.
It's a pretty entertaining game and I love that the animals have different mechanics (I'm a fan of the squirrel). I missed that the player could also attack, even if it did little damage, but it was very entertaining to play and finish it.
Really fun game, even managed to beat it first try, but only barely - this makes it seem like the balancing really is on point for this one! The sounds are hilarous and funny and the combinations of minions are really interesting. This is definitely one of my favourite games so far! There were just two things I could not figure out: what does the owl do? And does the falcon have a limited lifetime or did it just always die super quickly for me?
Really fun game! I think it could do with being a bit harder (but I play lots of these "survive 20 minute bullet hell" type games.
I loved all the animal models, and the way you summoned them (brought me back to playing Invoker in Dota 2).
I think the game could have benefited from being faster paced, and giving the player more to do in the meantime (for example, more pickups, even if they are weaker overall to help balance).
Overall, fanstastic work, keep it up! :D
Wonderful game, interesting and fun, I like it! It's good when you have a lot of animals to summon. Great work, thank you!
@Philcode there is a guide in the menu that shows what the animals do exactly :) maybe I shouldve make it more obvious. But Indeed the falcon dies after it completed its healing circles and the owl gives quickcast for the next 3 summons
@OhFiddleDiddle thank you! indeed its heavily inspired by invoker haha. Balancing was rough because I ran out of time in the end. I agree on the powerups and pacing, I had a ton of ideas of individual powerups for the animals for example more bounces for the squirrel or more healing for unicorn/eagle etc... but ran out of time and sanity unfortunately.
Glad you enjoyed it overall!
Interesting concept with the summoning defense mechanics—I appreciate the variety of animals and their unique roles, especially the tactical use of the squirrel. I felt the game might benefit from allowing player attacks to add to the excitement. The animal sounds added a fun twist! Keep refining your ideas; they're on a great track!
A funny, fun game! :)
Hey, really enjoyed playing this! Lots of cute 'handmade' assets really sell it - my favourites are the animal icons, the 'Yeah!' sound when you get a power-up, and the exceptional frog voice acting :laughing:
I noticed that the arena's shading had a bit of a retro noise effect that I thought was deliberate, but noticed it wasn't happening in your screenshots, so wondering if it's a bug on my machine? Attached below in case you've seen it before.
Screenshot 2024-04-21 123756.jpg
Great stuff overall!