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Feedback comments for LD55
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| Timestamp | Since previous | Game | Jezzamon's comment | |
|---|---|---|---|---|
| Apr 16 01:01:23 | wiz | ♥ 1 | The sound effects are very well done! :) Well polished, as usual! | |
| Apr 18 02:14:45 | 49h 13m | Worst Day in Hell | ♥ 0 | Fun! I got to the fishing ending... not sure if that's the only one :) Good atmosphere in the game! If I were to suggest one change it would be to add a map to be a little less disorienting. |
| Apr 18 02:24:41 | 9m 56s | Ordinary Wizards Doing Ordinary Things | ♥ 1 | Nice!!! Very well polished. Love the user interface animations when you click on buttons and such, and the sounds were great. |
| Apr 18 20:06:42 | 17h 42m | Sketch-a-summon | ♥ 1 | Not bad! For me, the main mechanic of copying pixels didn't really resonate with me. I didn't find it too fun and the larger levels were a little daunting. Might've felt a bit nicer if the map scaling was fixed? I dug into the source code a little to try to see where the pixel scaling problems in the map came from. Unfortunately didn't make much progress with the compiled code. Looks like you built the game with Phaser? Generally the problem is that you're scaling the level image before drawing it, so you need to make sure the image you're drawing is an exact multiple of the size of wherever you're drawing it. One quick fix would've been to add blank squares around the images until they're the right size. I like the graphic style though! |
| Apr 18 20:16:59 | 10m 17s | Kill the Lich | ♥ 1 | Congrats on your first Ludum Dare game! Doesn't look like I can rate the game -- is something disabled on the entry page? Some other thoughts: - The sign in might turn a few players off so I would update the Ludum Dare description to make the steps you need to take very clear. Maybe you could also just create a test account that everyone could use? - Lots of areas that could be fleshed out more, but something simple that would help towards the feel would be adding some CSS to do quick things like hover animations and changing the font to something other than the default. |
| Apr 19 02:31:00 | 6h 14m | Mansion Madness | ♥ 1 | Fun! If I was suggesting a tweak it would be to make the main character run faster! And it would be really fun if there was different animations of the character running around frantically haha |
| Apr 19 02:54:27 | 23m 27s | Wizard Battle | ♥ 1 | What this game needs is voiced sound effects. BWOOSH PATOOO BOOOOOM |
| Apr 19 03:41:54 | 47m 27s | Just Another Tuesday | ♥ 1 | Wow, very well polished game! I gave it about 10 tries but still couldn't beat it though, even on easy mode 😢 But the game did make we want to keep coming back to it! Maybe I'll come back and try again sometime |
| Apr 19 03:51:31 | 9m 37s | mouche(s)? | ♥ 0 | I really felt I could relate to the story of this game. The flies were so annoying!!!! Love the main character's little sprite. Nice game! |
| Apr 19 04:01:05 | 9m 34s | Cultists Feast | ♥ 1 | Nice job! The graphics in this game are pretty cohesive, so nice job with doing that in the short time frame too. Maybe my favorite game visually of yours so far :) |
| Apr 19 04:13:11 | 12m 06s | Parsley | ♥ 4 | I love the vibe of this game :) Feels silly and fun. The way your objectives aren't really needed to clear the game feels good -- a sort of story telling using the game mechanics itself. Got sooo close to the highscore but @matt-ravenhall still beat me... grrr... |
| Apr 19 19:29:02 | 15h 15m | Summon Rift | ♥ 0 | Seems like you can't update health / damage? I kept trying those but given that they didn't do anything, it was a while before I tried the others. Might be worth updating the description to include some information about that! Seems like you have the core mechanics needed for a fun game loop, just needs the limited resource in the upgrades. |
| Apr 19 19:57:22 | 28m 20s | summon that star manz | ♥ 1 | Beautiful. Touching. Powerful. |
| May 4 18:42:29 | 358h 45m | Shadow Summoners | ♥ 0 | I enjoyed winning the game even though I didn't really understand what was going on :) |