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Feedback comments for LD55
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| Timestamp | Since previous | Game | epb9000's comment | |
|---|---|---|---|---|
| Apr 15 14:48:01 | Moth Magic | ♥ 3 | Hehehe, you can overfill the bar. (not really) UNLIMITED POWAAAAA. Excellent mood and addictive game loop. unlimited-power.png We are legion. We are many. we-are-more-legion.png An accessibility thing to note here. Color shouldn't be the only visual differentiator for the player character. You can barely see the player character here, but if you're insensitive to red or green the visual distinction is even more muted: insensitive-to-red.png Two suggestions would be: * Control placement of subordinate moths so they can't overlap the player character and make the player moth slightly larger than the others. * OR allow for collection by any of the moths, and when planting select any valid subordinate location if the one the player is hovering over is occupied. | |
| Apr 16 14:17:40 | 23h 29m | Summoning by a lovely wizzard | ♥ 2 | @frogman Glad I'm not the only contrarian that got a game over on the first try. 😆 That was extremely nifty use of the theme. I struggled a little with the golf section as I couldn't get a good feel for how the power bar actually mapped to launch velocity. So I did what any normal person would do: brute forced it until something worked! |
| Apr 16 20:20:33 | 6h 02m | Sketch-a-summon | ♥ 1 | Sweet entry, runs great on my ancient laptop. The one that looked like a person didn't seem to 1:1 match the drawing in the scroll book, but I managed! I like how the final demon is like... you can leave now. 😆 |
| Apr 16 20:32:26 | 11m 53s | Unsummoner's Saga: Disaster in the Village | ♥ 2 | I'm guessing the garlic served as a fuel filter! I only killed the nervous man three times. It would have been two, but I didn't like him very much for some reason so I played again after winning to off 'im intentionally, world be damned. |
| Apr 18 02:19:36 | 29h 47m | The Summoning at River's Edge | ♥ 2 | You weren't kidding when you said the game was just a single image on a webpage. Certainly something this nearly 12-year-old laptop can handle. *Potentially spoilery* I'm glad my tendency to run late actually helped for once. I got the happiest possible ending on the first run. |
| Apr 18 02:40:40 | 21m 04s | South City Worker Exam | ♥ 1 | Whelp. I will die in the wilderness. Also, as I found this by following your comment on my post about low-resource Linux/HTML games for my ancient laptop I am happy to report that the game ran (mostly) flawlessly, I think. There was some distortion in the audio, but that could have just as well been intentionally there to match the mood. |
| Apr 18 03:34:30 | 53m 50s | 12 Vengeful Ghosts | ♥ 1 | Only 94 deaths! LOL. 7 inputs on this cramped laptop keyboard was tricky, but I pulled through with a lengthy time of 15m. Those large interlaced bullets with the player's comparatively massive hit box were probably the roughest. I ended up dodging through them rather than focusing. 😆 All in all though, excellent entry! |
| Apr 18 03:54:23 | 19m 53s | Summons Sprint | ♥ 2 | The music loop was definitely a highlight. A little on the easier side, but was a fun few minutes. Too bad on the scaling. My screen is only 1366x768 😆 I'm guessing there's some stuff I couldn't see. |
| Apr 18 04:06:31 | 12m 08s | The Floppy Disk of Forbidden Creatures | ♥ 1 | That's an amusing use for a GenAI. Was fun seeing what it would spit out at me when I did things like answer "pancakes" for every question 😆 |
| Apr 19 02:46:25 | 22h 39m | Flockin' Demons | ♥ 0 | Not bad for 10 hours at all! I made the mistake of trying to play in Firefox first. Much better in Chromium lol. |
| Apr 19 14:28:55 | 11h 42m | Hades' Haunted Corn Maze | ♥ 2 | I can't type well so my error rate is too high and I can't make it past day 5 on easy, but that was super fun! If you wanted to have an extra difficulty knob to twist: Instead of using just regex to check the answers, you could allow for different comparators and use a case-insensitive levenshtein distance comparison for phrase cases that's based on chosen difficulty. (i.e. allow for more leniency on easy vs. medium vs. hard just by changing a number.) (Also, I literally LOL'd when I saw "me" as an acceptable answer for 'Who is the god of the underworld?' LOL) |
| Apr 21 17:38:26 | 51h 09m | SquiggleMancer | ♥ 2 | I really enjoyed the spell mixing, especially after I found I could set everyone on fire. Because then everyone was on fire. |
| Apr 21 19:02:44 | 1h 24m | Grid Land | ♥ 1 | @themixedmaster Perhaps instead of a fixed-timer for the essence production time - could base the essence timer on number of creatures on the field. Though, if you did this you'd also need to include some indicator that the timer is lengthening or shortening as it is more complicated than a fixed extension. Also, a timer showing the essence timer would be good to include in later versions. The art was super cute. Really the highlight. |
| Apr 21 21:23:28 | 2h 20m | FiendFinder.com | ♥ 1 | Been a while since I've gone through a RenPy story. Very well drawn and very funny. I wish I'd remembered I can save by right-clicking sooner. |
| Apr 22 06:40:52 | 9h 17m | Me Want Donut! | ♥ 1 | Surprisingly difficult for the general concept. I got up to level 7. Really hard to dodge those red faces at times. |